安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






yes I am using CE
CE patches tribals to be able to use normal weapons. Not an issue with this mod.
Anyways, cool mod. Love Medieval and loving this one.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2570500675
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2570501394
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2570501464
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2570501520
After testing without Research Pal - Forked it seems like it is bad interaction between this storyteller and Research Pal - Forked. I'll just play without Research Pal - Forked for now.
Took me a lot of googling to figure out why I was being raided by guys with way more advanced tech
Neolithic - Medieval - Industrial - Spacer - Ultra
Flintlocks and Muskets from VWE are Medieval.