《命令与征服™:重制版》

《命令与征服™:重制版》

Nod Mission 2 - Something in the Water
18 条留言
Skydream Fastyhorse 1 月 2 日 上午 9:37 
The map doesn't seem to be working. It just loads a blank map. It's like it's waiting for the Nod units to spawn in, but they just don't. Any idea what's up?
igi 2022 年 5 月 10 日 下午 12:09 
@Aceypaul sure - I'm (slowly) playing through all the single-player missions int he workshop anyway :-D
Volkov 2022 年 5 月 9 日 下午 1:55 
sure why not
Aceypaul  [作者] 2022 年 5 月 9 日 上午 11:17 
Thanks for the feedback igi. I appreciate it. I have a fair few maps if you’d be interested trying them all?
igi 2022 年 5 月 7 日 下午 12:29 
A short mission, but a good one, if a little east. Split into two halves with a classic commando opening and a base building follow up. Has working win/loss triggers and AI.
Volkov 2022 年 4 月 15 日 上午 7:16 
very good mission i like it and going to play the next one :Tiberium::Tiberium::Tiberium::Tiberium::KaneLives::KaneLives::KaneLives::KaneLives:
Caleidian 2020 年 9 月 28 日 上午 6:03 
OK confirmed. With this level, it is the barracks that's problematic.
So whenever you capture or you build one (after capturing GDI conyard), it may be immediately, or taking a few seconds, up to a minute, but it will eventually crash.

The WF is safe though. I tried destroying it, and then build one exactly at the same spot and build some tanks, then wait a few moments, and it's good.
Everything else is captureable. Except for barracks.

My last guessing is that maybe there's something to do with those additional buildable civilians in the menu? Or maybe it triggers the limit on infantry menu? I don't know...
Hope this helps for future maps.
Caleidian 2020 年 9 月 28 日 上午 5:03 
Hi just want to report, that I just replayed this from the beginning, and this time the crash is even weirder. So the moment I land my heli with a commando and engineer at the middle of the map just outside the GDI base to the right, and proceed with an engineer capturing the left barracks, it crashed. I haven't even touched the WF at all.

About the Rise of the Fallen, I've managed to destroy all WFs and have accomplished the mission. I've tested that all 3 WF, when captured, the game will crash.
Aceypaul  [作者] 2020 年 9 月 21 日 下午 12:44 
ha how funny. Yeh so the bug seems to be coming up everytime he was capturing a WF as well as owning an airstrip. Dont think anyone can do anything about that, general scripting error in the main code. This mission is defo beatable so let me know how you get on!
Ciaphas Cain 2020 年 9 月 21 日 上午 11:34 
Going off the previous conversation with Caleidian but might have read it differently at the time, seemed as if the mission was uncompletable due to a bug so thought maybe changing objectives could resolve it, but saying that - I have no ♥♥♥♥♥♥♥ idea what I'm on about lol
Aceypaul  [作者] 2020 年 9 月 20 日 上午 11:55 
Neferata13, in what way?
Ciaphas Cain 2020 年 9 月 18 日 下午 4:24 
Is it not possible to change the objectives?
Aceypaul  [作者] 2020 年 9 月 18 日 上午 9:26 
yes very off, as stated on mission, and as you've said, there seems to be a conflict when you own both WF and airstrip. That is a bug in the game rather than a map editor issue i think. With no further patches coming through from EA and Petroglyph this may not get fixed at all.
Caleidian 2020 年 9 月 18 日 上午 5:41 
OK confirmed. If I destroyed everything, I can finish the mission.
So I think there's indeed something with capturing the WF... so weird...
Caleidian 2020 年 9 月 18 日 上午 5:29 
Yeah it's just my style of playing. haha. I really like to capture everything whenever possible and leave things intact. OK I'll try destroying everything later..
Aceypaul  [作者] 2020 年 9 月 18 日 上午 4:58 
This is really odd!!! I cant fathom whats going on in the background here. Sounds really basic and potentially unhelpful but have you tried either of these missions to beat them with just full nod force and not capture anything? It obviously can be done, but just thinking aloud here.
Caleidian 2020 年 9 月 18 日 上午 3:31 
I tried this several times, the last time, I captured the WF first, and then the conyard and repair pad to test whether it is the number of captured building that triggered the crash, but it wasn't. Then I captured the refinery, destroyed both the barracks, and as soon as I built a barracks on the same spot as the previously destroyed one, it crashed....

So weird...so maybe it is WF and barracks if both captured or destroyed will trigger the crash?...I don't know....
Caleidian 2020 年 9 月 18 日 上午 3:31 
It's happening again :(

Quite similar. After I destroyed every AGT on the map, I realized one of my chinook full of engineers could not move or load/unload. So I tried to use the other chinook to bring engineer to the middle of the map and captured both barracks, and refinery, and a few seconds after capturing the WF, it crashed...

Creating crash report...
Saving crash report...
Writing dump file...
Contacting crash reporting server: http://crashserviceext.petroglyphgames.com:6570/
Packaging report for upload...
Zip: C:\Users\......\CnCRemastered\InstanceServerG-exe_2020-09-18_17-00-35-000_17032.zip, Created: 1
Sending crash report
4194304 sent.
8388608 sent.
9487107 sent.
Petro Crash Link:
http://eoncrashservice.pg.loc:8080/MMORTSCrashViewer/ClientGetFile?id=812540&type=report
Done.