Garry's Mod

Garry's Mod

rp_beacon_v3b (The Evil Within)
14 条留言
Osaka 2 月 25 日 下午 12:55 
Excellent map! Thanks for not adding jumpscares, it's much better for tension when fighting NPCs or immersion with friends...
Anachronistic ALLOS  [作者] 2022 年 2 月 16 日 下午 6:29 
Dude. Working on this map is no short task already, but with the number of changes you were asking for? I know it's gonna be a lengthy endeavor. And I've been mapping for enough years to know that, no matter how short you think a particular endeavor's gonna be, it's not. Unless you have no quality standards. And the day I lose mine would be a sad day indeed.

My estimate was honest. No shade being thrown. If you can't take a bit of reality, then I'm sorry, but I really can't help you. Have fun with that map file anyways; it's an absolute pain to recompile.
neyso 2021 年 12 月 26 日 上午 11:45 
i enjoy playing the evil within
Anachronistic ALLOS  [作者] 2021 年 6 月 23 日 下午 4:00 
Wasn't in the plans, no. Just thinking of the stairs in the foyer makes me uncomfortable.
Ghostface 2021 年 6 月 22 日 下午 7:03 
hello i just wanted to kno if youre gonna make ruviks mansion? i really love TEW and ive been tryin to find a mansion that looks the closest but havin no luck but if you arnt then its fine :)
WolfPaxHD 2021 年 6 月 14 日 下午 9:02 
i love 3 fps
Xenorvya 2020 年 9 月 22 日 下午 4:54 
I thought this game was dead! Nice.
Anachronistic ALLOS  [作者] 2020 年 9 月 20 日 下午 1:52 
Actually, there was going to be an enemies mode, but HL2 put a hard "No" on that when I tried. Sorry. Glad you like it though.
Lullaby 2020 年 9 月 20 日 上午 9:55 
I love the original game so much that I know you put work into the detail of creating this map. Not only did you correctly recreate the buildings and rooms in the order you go through them but also worked in the transitions. It's sad there is no spawning enemies but I think if someone wanted to adding "[VJ] Mob of the Dead" they not only look like the real games enemies but attack the same.
ex 2020 年 9 月 20 日 上午 9:37 
this horror map?
:lunar2019scowlingpig:
UNWANTED HOUSE GUEST.NL935 2020 年 9 月 18 日 下午 9:21 
I like that little Easter egg you did
Anachronistic ALLOS  [作者] 2020 年 9 月 18 日 下午 9:11 
Well, I recently learned about color correction in Source, and I could do that. Other things though, might be a pain; this map takes a long time to compile. HL2's not overly fond about it.
goran_rayman 2020 年 9 月 18 日 下午 7:59 
The places are really well redone, great job about it!
Though, I have a wondering. Can't you add shaders, colorcorrection or other visuals effects? The biggest problem according to me, it's just it looks like old HL2 maps.

Except this, I like it!
ZeldiaKun 2020 年 9 月 18 日 下午 2:59 
Nice