边缘世界 RimWorld

边缘世界 RimWorld

[1.4] Vanilla Factions Expanded - Vikings
2,690 条留言
DocHolliday 8 月 24 日 下午 8:47 
wait so even the "Crypto" sci fi equipment is in the Medieval mod?
will.loken 7 月 30 日 上午 11:32 
@j they are planning to add them to vanilla quests expanded monster hunt
Zodiac Killer 7 月 28 日 下午 12:52 
@J read the authors comment just 3 comments below yours. as well as anyone else who keeps asking for an update
Nana 7 月 25 日 下午 4:43 
is there another mod that brings those mighty monsters back? loved those hunting quests
フォロスト 7 月 18 日 下午 9:54 
This was great mod.
RIP.
Behemoth64 7 月 15 日 下午 12:03 
One day the beloved Lothurr will come back. I'm sure of it ! Alpha Lothurr maybe too !

(hand me some copium please)
Oskar Potocki  [作者] 7 月 12 日 下午 3:28 
But it has already been merged… it’s part of medieval 2. Been released for ages now.
tilarium 7 月 12 日 上午 11:29 
@Shakeyourbunny See, that's the beauty of it. It is in the description, right after the big bold "Description" banner.

"This mod won't be updated to 1.5. We are re-releasing this mod, merged with Medieval mod. They will release when ready. DO NOT USE THIS MOD ON 1.5, IT WILL BREAK YOUR SAVE."
shakeyourbunny 7 月 12 日 上午 10:46 
@tilarium: this should be in the mod's description and not buried somewhere down in the comments.

but thank you for pointing it out, that it will be merged into another mods... at some time hopefully.
tilarium 7 月 12 日 上午 5:28 
@shakeyourbunny No. Try reading. The comment that was literally at the top before yours was from the author saying it was no longer supported. If you bother reading further down you'd know that the author is working on a rebuild, merging it with another mod.
shakeyourbunny 7 月 12 日 上午 5:10 
Will there be an 1.6 update?
Oskar Potocki  [作者] 7 月 1 日 下午 12:19 
We no longer support 1.4 version of the game, sorry.
^2=OVR9K= 6 月 30 日 下午 8:59 
know that harpoons are causing issues, i had harpoons thrown at a training dummy and they simply wont disappear. had to load back multiple saves prior to before they were thrown to avoid the issue, it caused UNBELIEVABLE amounts of lag due to overflow error ticks.
Khalcae 6 月 16 日 上午 3:13 
No wolfhound anymore :(
Lekoda 6 月 10 日 下午 8:59 
No bear headdress
Reestock 4 月 19 日 下午 6:44 
I think I agree with the decision to split it up, because all the stuff we lost other than the hunts were really disjointed and out of place, and vikings in rimworld specifically is an odd choice.
Behemoth64 4 月 11 日 上午 4:37 
Cryptoforge doesn't have all crypto gear this mod had...I am sad we lost the pistols, the rifle and the big axe. This mod will be the only place where they remain....

My personnal experience with Vikings was great...a good and fleshed out mod with interesting ideas at the time. The hunts were the big draw for me, getting lothurrs to raise was great.

Unfortunate that cryptoforge or medieval haven't proted all the content, feel like we lost something.
bob1886 3 月 13 日 上午 11:02 
Hey Oskar, I see that it appears that you’re rolling this into medieval 2, but I think the harpoons are causing some lag, from all of the missed ones not despawning in a reasonable time, especially when using multiple. Either that or the game doesn’t like me being able to see into the ancient danger because the village raid start managed to spawn a gibblet cage inside the danger. Either way, hope you have a nice day :)
Нубас 3 月 2 日 上午 11:39 
I think there's supposed to be a separate mod for crypto weapons in 1.5 called Vanilla Quests Expanded - Cryptoforge. Honestly I'm more excited for that then medieval 2 since I never really played with this during 1.4 so I didn't use the cool crypto guns and armor
Reestock 2 月 15 日 下午 2:49 
Are the crypto weapons being moved to a Weapons Expanded pack? I think it'd make since, considering that the mod would have plenty of content without them after it's merged, and I don't even see how it fits the viking theme.
HIVEMIND 2 月 1 日 下午 5:53 
This mod won't be updated to 1.5. We are re-releasing this mod, merged with Medieval mod. They will release when ready. DO NOT USE THIS MOD ON 1.5, IT WILL BREAK YOUR SAVE.
Shima 1 月 18 日 上午 1:10 
szkoda że nie ma moda w wersji 1.5
Bonhoovi 1 月 16 日 上午 2:02 
Medieval 2 WHER OMG (much excite)
Oskar Potocki  [作者] 1 月 11 日 上午 10:11 
And definitely do not, ever, activate this mod on 1.5. If you do, your save will be broken when Medieval 2 comes out.
Tedious Crow 1 月 10 日 上午 10:18 
Oxford, this is being rolled into VFE Medieval 2 which is currently being worked on
Champagne Coupes 1 月 9 日 下午 7:33 
I assume this is dead?
tilarium 2024 年 12 月 14 日 上午 7:27 
It’s not happening. Read the comments and you’d know why.
Tedious Crow 2024 年 12 月 12 日 下午 10:24 
The speed at which you guys patch old content while still producing new content is insane. Arrowhead could learn a lot from your process. As for me, I'm too busy having fun with vehicles to be disappointed that this isn't ready yet, but I do look forward to going on Fenrir hunts with tanks at some point in the future.
Gerewoatle 2024 年 12 月 12 日 下午 12:32 
@tilarium - It's just a common, unremarkable troll that's been doing its thing on various workshop pages. Report and move on, as they say. Attention is what it wants.
tilarium 2024 年 12 月 12 日 上午 11:31 
I’m just curious, has anyone found @just_another_glinko’s workshop page with all his awesome and never outsatwd mods?
Nay 2024 年 12 月 12 日 上午 11:28 
@just_another_glinko i'm not happy about them deprecating stuff either but that's not a reason to be an ass
𝅳𝅳𝅳𝅳𝅳𝅳𝅳𝅳 2024 年 12 月 12 日 上午 10:37 
@just_another_glinko bro is gatekeeping modding(people do this for free :secretweapon_hoi: )
just_another_glinko 2024 年 12 月 12 日 上午 5:32 
If you're not capable of finishing your mods — or keep them updated for your fans — you're not fit to be a modder in a public space. Simple as.
👁 2024 年 12 月 11 日 上午 10:57 
@Oskar I just wanna say it's genuinely great to hear that you guys are still working on it tho, I look forward to when it's Medieval 2 or whatever is ready to play. You guys are legendary badasses modding this game, it's almost like playing a sequel that's already got major DLC for it.
spincrus 2024 年 12 月 9 日 下午 1:56 
Since mods are free and I'm not entitled to anything, and as the author of popular mods like Dinosauria, I kind of know that nagging or begging for an update will just piss people off (rightfully so), therefore I've decided that I'd rather take the matter into my own hands than wait for an official release.

I mean it's in the spirit of modding to be honest. We're cool as long as I don't release it right @Oscar Potocki?

I mean, I've literally stopped playing Rimworld since 1.5 due to the lack of crypto stuff, that's how obsessed I am with that set :elscience: and I'm itching to try out the DLC but can't launch without my crypto stuff.
FotisLight 2024 年 12 月 9 日 上午 12:24 
Eagerly awaiting Maynard Medieval but this is great too.
Oskar Potocki  [作者] 2024 年 12 月 7 日 下午 1:08 
Yeah we won't be giving permission to 'update and reupload' content we're actively working on updating and reuploading ourselves tho...
Behemoth64 2024 年 12 月 7 日 下午 12:56 
@Spincrus

You could try to ask them on their dev discord or by messaging them, there's a good chance they'd say yes. I missed crypto gear so much, the power armor design and weapons would have fitted so much for my first anomaly run.
spincrus 2024 年 12 月 6 日 下午 1:12 
I'm actually working on exporting the crypto stuff from the repo of this mod, but for personal use. Won't release it unless I've been given permission from all authors involved.

I'll combine it with the royalty crypto armor mod of mine (never released), along with "craftable VFE Viking weapons" and "persona cryptech" mods, both of which seem to be abandoned.
TheNLK 2024 年 12 月 5 日 下午 9:41 
I need my mead and guardian armour back man... that stuff was OP when I made an army of 70 LMG-weilding troops, they wouldnt go down.
It's a really great mod.

I hope that the crypto and the guardian armour comes back in Medieval 2... and mead... mead... tasty...
FlareFluffsune 2024 年 11 月 29 日 上午 9:10 
Thank you for you and your teams hard work on these mods.
Oskar Potocki  [作者] 2024 年 11 月 29 日 上午 3:04 
Working on it. Currently designing alchemy system.
tilarium 2024 年 11 月 28 日 上午 6:34 
I hope Oskar never updates this mod
Genesis Це Пухлыны 2024 年 11 月 28 日 上午 4:52 
please update
tilarium 2024 年 11 月 26 日 下午 3:55 
You don't. Note the last line in this comment by Oskar.

Oskar Potocki [author] Sep 15 @ 4:50am
It doesn't work on 1.5. We're reworking the mod and it will be a part of Medieval 2 once it's out.

If you enable this mod on 1.5, your save will become irreversibly damaged.
Xx_Ang3l0fD3@th_xX 2024 年 11 月 26 日 下午 3:53 
anyone got a suggestion to remove this mod mid save?
Nay 2024 年 11 月 25 日 上午 4:45 
some mods will work with newer versions of the game because nothing they used has been touched. This is not the case here, it is incompatible.
tilarium 2024 年 11 月 24 日 下午 1:25 
I wonder if it could have anything to do that it’s not updated to the latest version of the game? Nah. Couldn’t be that.
Nay 2024 年 11 月 24 日 下午 12:04 
gives error in console when activated
spikefinger 2024 年 11 月 21 日 下午 12:32 
i will give the Dev team my first born child in return for early access on steam.