Rivals of Aether

Rivals of Aether

Boss Buddy
66 条留言
D YellowMadness 8 月 11 日 下午 12:24 
@Friskypoint5: Yeah, you can get some fun results against boss buddy if you use moves designed to always kill. Example: https://youtu.be/ae3xVwQ9Ihk?t=95
Friskypoint5 8 月 11 日 上午 8:25 
the new mx entirely kills the boss with his side strong (its an instakill when % is above 120)
D YellowMadness 5 月 14 日 下午 10:31 
Understandable & probably not a big deal. It's just the one character so far & I don't mind switching patches whenever I wanna do that specific fight.
Snolid Ice  [作者] 5 月 14 日 下午 8:04 
@D YellowMadness ok cool glad that worked but i wouldnt know how to fix it sorry
D YellowMadness 5 月 5 日 下午 11:16 
The update definitely caused it. Switching to the previous patch fixed it so I was able to do the fight I wanted.
Snolid Ice  [作者] 5 月 5 日 下午 8:26 
it might be because of a rivals update maybe. idk this is old and i dont really wnat to look into this cause i didnt code it
D YellowMadness 5 月 5 日 下午 6:04 
I'm consistently getting a crash in a weirdly specific situation I never used to get a crash in. If I try to fight Thara with the bossy buddy equipped while playing as any workshop character, the game loads everything but then just crashes when the match is supposed to start. I've never had this problem before despite fighting her this way dozens of times before. I posted the crash message below.
D YellowMadness 5 月 5 日 下午 6:04 
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object oPlayer:

STRING argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_init_shader (line 500)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 4)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 706)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_state_update (line 3079)
called from - gml_Object_oPlayer_Other_10 (line 84)
called from - gml_Script_AdvanceGameFrame (line 36)
called from - gml_Script_NetworkAdvanceFrame (line 201)
called from - gml_Object_NetworkManager_Step_0 (line 231)
birb 2024 年 8 月 14 日 上午 10:53 
to change who's the boss, press up or down
Brickbreaker65 2023 年 6 月 1 日 下午 2:51 
silvanos taugt
littlest.hedgehog 2023 年 4 月 14 日 下午 3:57 
aka the flower on the first photo
littlest.hedgehog 2023 年 4 月 7 日 下午 5:33 
hey can you tell how to get giant evil flower
Sex Defender 2023 年 4 月 1 日 上午 8:35 
10/10 I love it
TheSexyKirby 2022 年 12 月 7 日 下午 3:28 
How does this work
Skitter 2022 年 11 月 23 日 下午 10:48 
(and/or as a way of having stamina mode for some players and not for others)
Skitter 2022 年 11 月 23 日 下午 10:47 
and maybe a way to change HP as well for balancing certain bosses?
Skitter 2022 年 11 月 23 日 下午 10:32 
idea: instead of the weird boss toggle, maybe set whoever has it equipped to boss mode? for example having two bosses fight
Snolid Ice  [作者] 2022 年 9 月 15 日 下午 9:16 
oh u can already do that @munfade check patch notes
Neutron 2022 年 9 月 15 日 下午 8:54 
can you make a seperate one that makes Player one the Boss?
verslycken.thomas89 2022 年 9 月 11 日 下午 8:48 
Imagine fighting an OP character like UI fox like this XD
Someone from Nevada 2022 年 8 月 24 日 上午 5:00 
I wonder what happens when you use this buddy against Boss Obama
Jack o Yoshi Poyo 2022 年 8 月 4 日 下午 12:28 
wish you could give it to the cpu still a cool mod
Naskue 2022 年 5 月 28 日 下午 5:11 
integration with the rivals of fighters mod would make my day :)
Snolid Ice  [作者] 2022 年 4 月 24 日 上午 7:25 
@Lord X thoguht i did check patchnotes
Lord X 2022 年 4 月 22 日 下午 8:39 
Make it that u can chose who picks the boss:steambored:
Snolid Ice  [作者] 2022 年 3 月 31 日 下午 11:03 
@Fritz Lancastor idk lol
Fritz Lancastor 2022 年 3 月 26 日 下午 5:14 
why does this force the other player to have 3 stocks? it should be up to the players to decide how many stocks are fair
Snolid Ice  [作者] 2021 年 8 月 2 日 下午 9:23 
@Qubertis ty
Qubertis 2021 年 8 月 2 日 下午 6:53 
sweet thank you for your hard work and for implementing my idea into the game thanks to this update I no longer have anything negative to say about this mod. Well Done!!! :steamhappy:
Snolid Ice  [作者] 2021 年 7 月 18 日 下午 5:47 
@RadioactiveSterling @Qubertis update is out
Snolid Ice  [作者] 2021 年 6 月 19 日 下午 3:43 
@RadioactiveSterling its taunt with a custom skin
RadioactiveSterling 2021 年 6 月 19 日 上午 3:09 
some kind of modded version? i've never seen him like that
Snolid Ice  [作者] 2021 年 5 月 12 日 下午 1:55 
@RadioactiveSterling thats sylvanos...?
RadioactiveSterling 2021 年 5 月 12 日 下午 12:43 
also what is that character on the right of the first screenshot?
RadioactiveSterling 2021 年 5 月 12 日 下午 12:42 
alright nice
Snolid Ice  [作者] 2021 年 5 月 12 日 下午 12:29 
@RadioactiveSterling yeah actually thats something im trying to work on in the update
RadioactiveSterling 2021 年 5 月 12 日 上午 11:37 
will there be a version of this that turns the player with the buddy into a boss?
Qubertis 2021 年 3 月 3 日 下午 2:08 
Nice keep spreading the fun! :)
Snolid Ice  [作者] 2021 年 3 月 3 日 下午 12:47 
@Qubertis decent, ive been focusing on other projects but I will come back. I just get a lot of random ideas i like to expand upon
Qubertis 2021 年 3 月 3 日 下午 12:44 
so how is development coming along?
Snolid Ice  [作者] 2020 年 12 月 27 日 下午 1:19 
@Miss Nyan (BLM) yeah i m gonna have a fix for that for the next update
JellyCar Worlds Explorer 2020 年 12 月 27 日 下午 12:54 
Ah, I was player 2.
Snolid Ice  [作者] 2020 年 12 月 27 日 下午 12:35 
@Miss Nyan (BLM) where you player 2 or was the cpu player 2
JellyCar Worlds Explorer 2020 年 12 月 27 日 下午 12:28 
Another thing I just found: it is possible to initiate screen scripted boss fights while using this buddy for yourself, but don't expect the game to be able to handle it when the fight is over. It seems to create two player 2's as opposed to just one and when the game can't determine who is who it crashes.
Qubertis 2020 年 12 月 21 日 下午 4:59 
That's quite understandable since of the kinds of events currently happening all around the world. No Worries!!! You can let us know as soon as your ready. :steamthumbsup:
Snolid Ice  [作者] 2020 年 12 月 21 日 下午 1:43 
@Epic Luigi Gaming I do not know i am very busy with a lot of things i am very sorry Epic Luigi Gaming 😔😔😔😔😔😔😔😔😔😔😔😔
Qubertis 2020 年 12 月 21 日 上午 8:11 
When are you planning to release the update? at least, an estimate will be nice. It doesn't even have to show off anything just knowing that it will be coming soon would be nice. No pressure,
Snolid Ice  [作者] 2020 年 12 月 18 日 下午 7:45 
@Miss Nyan (BLM) yeah I am aware I have a huge update for a lot of this stuff.
JellyCar Worlds Explorer 2020 年 12 月 18 日 下午 7:35 
I say that this is a pretty fun buddy to use. One thing I learned is that I could make myself a boss simply by swapping my role in the character selection to player 2, since the buddy is programmed specifically to make them the boss.

What I would personally prioritize changing is the speed. Even the walking is a little too fast if you want to stop more precisely. I found myself missing more attacks than not when I wanna take to the air.

Also, for players all around, I wouldn't recommend using the buddy for characters that have limited controls, like the old Mario Pissing, who can only use his special attack, or Wave and Shine, who are Fox and Falco respectively with extremely limited functionality that comes exclusively from directional input. I’m not expecting this to be remedied in any way, shape, or form, I just want to give a heads up to anyone who thinks that would be a good idea.
Snolid Ice  [作者] 2020 年 11 月 6 日 下午 7:47 
@Epic Luigi Gaming thats not a bad idea! ill try implementing this thanks