全面战争:战锤2

全面战争:战锤2

Faith, Steel, and Gunpowder - SFO
25 条留言
Evan 2023 年 1 月 17 日 下午 12:06 
Is there a new version of this? or does this work
=[NK]= Col. Jack O'Neil 2022 年 8 月 10 日 上午 9:19 
Actually this may run into issues as well with the dwarfs if their units have the runes on them that change their ammo type (Seeking etc)
=[NK]= Col. Jack O'Neil 2022 年 8 月 10 日 上午 9:11 
Some of the tables need to be updated for the values. I'm alos having trouble changing shot types for teh cannon. KMM flagging issue with teh icons in SFO. I may look into it later.
Lord Steele 2021 年 11 月 5 日 下午 7:41 
when is the update or is it still basically compatible?
Clousu 2021 年 10 月 30 日 上午 2:42 
With the mortars I love using the Shrapnel shot on the loose formations of Norscan berserkers. Regular explosive shells are next to useless against them because of the loose formations, but the carcass shots shred their low-armored hides like *kisses fingers* so nice. Being able to switch from shrapnel to poison, then to explosive up closer, the mortar becomes a death-dealer beyond its own capacity. Taking 20% speed of those speedy goat bois gives the crossbows and handgunners a chance to mow them down.

The explosive shot, for the cannon, however, I feel should be buffed. It does less damage even to tightly packed infantry than a regular shell.
Frodo T. Baggins 2021 年 10 月 8 日 下午 6:04 
Does this still work?
n97mikur 2021 年 8 月 13 日 下午 4:25 
Are we going to get S&F update?
antenociti 2021 年 3 月 2 日 下午 12:25 
Works fine with KMM however, Empire War Wagons (Mortars) you cannot switch back to normal shot once you chose either of the alternative types of ammunition - works fine for normal mortars though.
=[NK]= Col. Jack O'Neil 2021 年 1 月 20 日 上午 3:59 
Yes it works fine with the updated sfo using KMM
Nexus 2021 年 1 月 17 日 下午 3:38 
?
unilateralism 2021 年 1 月 17 日 下午 12:25 
This breaks the game with the new SFO. Any plans to update it?
AquaWaifu 2021 年 1 月 16 日 下午 1:29 
does this work with the new SFO?
Colithiel 2020 年 12 月 13 日 下午 7:00 
Looking forward to the update! Really enjoy your mod!
Winter 2020 年 11 月 6 日 下午 3:26 
Nice mod. I wonder if this could be used by the A.I with a script or something.
Lemonz 2020 年 10 月 25 日 上午 2:39 
If you don't like the balance don't use the mod
Or offer actual suggestions on how to improve the balance instead of whinging about it
Deckard 2020 年 10 月 16 日 上午 3:40 
Balance: yeah, yeah thats right. Fuck me.
OrangeJulivs  [作者] 2020 年 9 月 28 日 下午 4:24 
@Autisticsrule I don't currently have any plans to expand this mod, but I'm not opposed to it. Helstorm Rocket Batteries don't seem to need a buff though, as they still perform pretty well relative to the other artillery with this mod. And I can't really think of any alternative ammo types for something like a ballista or flame cannon.

@hellm100 Thank you! I'm glad you enjoy it
hellm100 2020 年 9 月 19 日 下午 12:18 
I can't get enough of this wonderful modification. It makes artillery really useful against crowds of skaven, goblins and undead. This is a very good and necessary job. Thanks again. And finally there was a reason to take guns for the dwarves.
Mr.Necrophile 2020 年 9 月 19 日 上午 3:12 
This is the version of this mod specifically for SFO, so yes. Even if not, it is save game compatible so you can just deactivate it if it conflicts with one of your other mods.
Autisticsrule 2020 年 9 月 18 日 下午 2:55 
Hi is this compatable with the Grimhammer 2 mod, ive subbed to it but won't active it before i'm reasured.. also will you be adding funtions or improvments to other artillery, such as making the hellstorm fire increased projectiles, or others such as catapults/trebuchets. and the dwarf balista and flame cannons, etc?
Morunce 2020 年 9 月 16 日 下午 1:16 
Good job! Thanks mate!
chasep1997 2020 年 9 月 14 日 下午 2:32 
Awesome Mod!
anubis 2020 年 9 月 14 日 上午 4:57 
Thank Спасибо
NoSkill 2020 年 9 月 14 日 上午 4:53 
Tabk you so much for bringing it back !
Abokan 2020 年 9 月 13 日 下午 1:17 
Thank you so much :steamhappy: