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So the way that works is that I add 1 point above the CSB in attack and then 2 points in defense. Then relative to the new NEW stats of the Reformed Spartans, for the final stage (Thorax Spartans) I added 1 and 2, to attack and defense. then did the same for the Royal Spartans that have the same stats, with the difference that I added this time unlike the first time I made the mod, 1 extra point in attack compared to the Thorax Spartans, cause I thought, these guys are cherry picked from the best of the best.
Just wanted to ask if you'd be able to update for the latest version of DEI, Spartan thorax hoplites used to be able to take down Arjos, Late Carthaginian sacred band, and Dacian foot nobles in the previous version, but ever since the latest version came, they're now a little OP and absolutely decimate Spartan thorax hoplites. It's amazing how much just having just 1 or 2 points higher melee defence makes such a difference in combat.
Thank you for making this mod- I completely agree with you that by the late game, an evolved Spartan state would have increased their manpower pool- I think this mod captures this perfectly. However, I am not sure that the mod is working for me (maybe its conflicting with other DEI submods)- the Royal Bodyguard base stats are 21 defence, 10 attack and 82 morale with the early Spartan hoplite being 8 attack, 19 defence and 49 morale. Have you got any tips to get this working? Keep up the good work (your two mods are great ideas for Spartan DEI campaigns)- thank you