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报告翻译问题






Pick the skill to learn
an event between you and the chosen character practicing the skill with a skill check against eachother, with a small variable reward/penalty if you win/lose
2nd event with a learning check for both you and the chosen character to see if 1 both or neither of you learned from the practice
closing event with the results
The decison for Jousting Tournaments appears for both tribal and clan governments but does not function, a quick fix for that is to just add the following to the decision
is_shown = {
has_government = feudal_government
is_landed = yes
highest_held_title_tier > tier_barony
}
It does however give me the idea that you could have tribal or clan themed tournaments to provide a similar funtion if you wanted to take the time to do it.
Also I will change the scope as you say for jousters to only be commanders or above.
Also I can do some setup questions for the joust I.e setting up, cooks etc. also more prestige for more spending would make sense. Obviously to make it as you are asking I can and will do, but it will take more time. Currently working on the main joust then I will add the other aspects you mentioned.