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Yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah...
You were without a doubt in the right there, my bad.
Or could you tell me how i could do it locally to check if that solves the issue?
"
Filename 'ModShaderCache-playablehatadult-PC-D3D-SM3' is too long; this may interfere with cooking for consoles. Unreal filenames should be no longer than 30 characters.
"
The moveset isn't default hat kids by giving hat adult 1 big jump instead of a double jump, no diving, and loses 3 hats. (ice, timestop, and brewing).
The goal was to make a higher quality hat adult model, the playable only exists because I needed a way to release it.