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overall though pretty nice
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▓▓▓▓▓█░░░░ Valve , ░░░█
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Switching weapons/classes does not auto-respawn you if you're standing inside the spawn but on the outside of the room where everyone spawns in.
So it the ability to be able to respawn after changing classes needs to be extended to the other regions of the spawn area.
I noticed some issues however:
1. The following beam can be seen through in one direction, screenshot-1 [i.imgur.com].
2. This building can be seen through from the top, BLU soldiers can jump up and sit on the pillars on 2nd point and have perfect vision on the people coming through this hallway without being seen by the RED team, screenshot-2 [i.imgur.com].
3. Is it possible to prevent a player already carrying the intelligence from using the cloak spell? I don't really know the limitations you have regarding this aspect of the game. While it's not possible to pick up the intel while under the effect of the cloak spell, a player already carrying the intel can use the cloak spell to fully become invisible, screenshot-3 [i.imgur.com].
Let me know what you think. Well done overall man, this map is SICK!
Download it to your tf/maps/ folder and type this into the console:
map cp_undying_rc1