Kenshi
Kalathorn - Rise of The Illithid
33 条留言
Teirdalin  [作者] 2024 年 3 月 1 日 下午 11:31 
That's such a random issue. Kenshi does sometimes suddenly decide to have a random problem though. Not sure why this would cause that.
Commiechu 2024 年 3 月 1 日 下午 8:31 
Not sure of the reason, but this currently is causing me a CTD whenever clicking on the southern part of the map. This happens both with and without other mods.
Smoker 2022 年 7 月 10 日 下午 5:34 
@Teirdalin that was very helpful thanks! I think I did it. It says mods missing even when last in load order but still worked?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2833560228
Teirdalin  [作者] 2022 年 7 月 9 日 下午 1:22 
I'd love to release patches for animation packs, but there's just so many that I'd end up having about 6 released per race, and I put out a lot of races.
In order to set it up with all your anim packs yourself though, go to steamapps/workshop/content/233860/ and then find which folders in there have the animation packs you want to use as well as the races you want to patch, then copy the folders over to kenshi/mods and rename the folders with all the numbers to what the .mod folder inside them is named. Then load up The Forgotten Construction Set, click on all the animation packs and races, and then click the button which makes a new mod. It will use the anim packs and races as assets for it, then under races find the new races and go to Animation files from the dropdown, click add and add the new anim packs you want to it. Afterwards just click the save button on the topleft and you're done.
Smoker 2022 年 7 月 8 日 下午 11:16 
These guys are awesome but really needs mca/ga combat and idle animations patches, haven't put one a crucifix yet so not sure on that
Orco 2022 年 6 月 19 日 下午 1:32 
Is there a possibility that a mod compatible with "combat extended" or "greater animation" will come out?
💖⎛⎝Silver Knight⎠⎞💂☢☣ 2022 年 4 月 8 日 下午 11:23 
Make a new race collection?
Teirdalin  [作者] 2021 年 7 月 11 日 下午 4:16 
Sure I suppose.
The world needs Illithids.
Captain Rockhopper 2021 年 7 月 11 日 上午 9:02 
Hello @Teirdalin, I am the author of Kenshi's Architecture Mod and upcoming mod Dawn of Kenshi. I would really like to use your assets in a mod I am currently working on, as I believe they would make a fine addition. This goes without saying that your mod would be credited with a direct link to this mod's page.

Best regards,
-Captain Rockhopper
Teirdalin  [作者] 2021 年 4 月 19 日 下午 11:47 
Actually I haven't updated this at all since then, I thiiink.
Mick 2021 年 4 月 19 日 下午 12:16 
I see you've added a ruin near the city/town since I last used this mod. Very nice. I have no doubt as to what this could be......
Mick 2021 年 3 月 24 日 上午 4:55 
Just started playing this MOD, and think it's interesting. But would anybody agree that Illithids float a short distance from the ground when they move. Perhaps even when they are standing idle. It's just something I got from the cinematics in Baulder's Gate 3. The illithid floated when moving through his skyship. Not sure, if that's anything to do with being zero-gravity, but figured they might be way cooler if they did that over the ground and water (instead of swimming through it.) INow, I know this is Kenshi (And in Kenshi everyone must have sword, axe, club, staff or crossbow.....) and this is your mod, but I not sure if they had any martial training or weapon experience. Not sure if psionics would work in this game. Is there are any plans for a Githyanki race, being the once official slaves of Mindflayers?
ПΛПО Dragoon 2021 年 3 月 16 日 下午 8:43 
I am using "Guaranteed Slave Recruits" Does that effect the option to trade?
Teirdalin  [作者] 2021 年 3 月 16 日 上午 2:48 
Hmm, will look into it later.
ПΛПО Dragoon 2021 年 3 月 15 日 下午 10:35 
i cant seem to trade with he weapon and armor traders. when i talk to the slave traders the windows empty. i can talk to the other traders in the town just not the ithilid ones.
Teirdalin  [作者] 2021 年 2 月 15 日 下午 4:46 
Maybe later.
donald.nintendo 2021 年 2 月 15 日 上午 7:52 
THERE IS SOMETHING WRONG WITH THE MOD! IT LOOKS TOO NICE! MAKE IT UGLIER YOU AGAIOHGAPUEHGUPHWPW PLLBBBB!
Lord Shigure 2021 年 2 月 13 日 下午 6:37 
Well this is just perfect!
Teirdalin  [作者] 2020 年 12 月 26 日 下午 6:34 
I keep reading MCA as morrowind comes alive. But I think I probably made them compatible when I created them if I recall right, test them a bit and let me know.
Paradies 2020 年 12 月 26 日 下午 5:00 
Hi Teirdalin, could you do an mca and/or rp patch for this race? I would love to play with them.
Teirdalin  [作者] 2020 年 12 月 9 日 上午 10:08 
That is incredibly specific.
TheHydraulicAmor 2020 年 12 月 9 日 上午 3:46 
I can’t enter the shop with Ronin sales person and when I manage to get in I can’t buy from seller
drmskr 2020 年 11 月 8 日 下午 8:05 
Yea, Hope yer doing ok, and life is improving.

Transformation can be don, sorta, if you can make an NPC despawn.
Teirdalin  [作者] 2020 年 11 月 8 日 下午 8:03 
Unfortunately cannot change race. But can turn them into party members via an interaction.

But things over here in RL are still kinda chaotic and I'm not getting back into modding till life has gotten back to being stable.
drmskr 2020 年 11 月 8 日 下午 7:56 
Hmm... Thinking a transformation chamber "Cage" utilizing the Skinning verbals if tadpole in their inventory... For a day duration? Is there a Despawn option? Don't recall. Triggering a war party of 1 New Illithid that is your faction....

Just a Quick Thought..
drmskr 2020 年 11 月 8 日 下午 7:51 
Sweet! Now we need a snail house upgrade model for a "Brain" that produces tadpoles...

And a way to convert slaves "Thruls" into Illithids...
Unahku 2020 年 9 月 14 日 下午 3:40 
sounds good, stay safe
Teirdalin  [作者] 2020 年 9 月 14 日 下午 1:37 
Maybe someday when my PC is setup again, currently on moms laptop.
Unahku 2020 年 9 月 14 日 下午 12:27 
Any chance of manking them less glossy?

Hope your family is safe btw, best of luck!
Teirdalin  [作者] 2020 年 9 月 8 日 下午 8:01 
I'd have to make a MCA patch for them like with my other race. I'll probably do that later though. Right now we got a massive fire on the two hills next to us and we're contemplating evacuating.
Colhm 2020 年 9 月 8 日 下午 3:59 
Are they MC or MCA friendly ?
Teirdalin  [作者] 2020 年 9 月 8 日 下午 1:06 
That's actually a really good idea.
High Lord Ligma 2020 年 9 月 8 日 上午 10:10 
Very nice. Have you thought of adding any more lovecraftian species?