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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3093425816
{ССЫЛКА УДАЛЕНА}steam://openurl/https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2887571685
For all, who are interesseted in it: As I did for my personal use, Taipan added the "empty" tenets from the original "rt_core_tenets.txt" to the vanilla "00_core_tenets.txt". Therefore the new "rt_core_tenets.txt" doesn't contain the changes, Karax made to the vanilla game tenets, to allow few already available doctrines to be used by other faiths.
You can't fix it by console command, because the new tenets aren't available you've edited the file "rt_core_tentets,txt".
I had to create my own mod(Where I added tenet megaliths and Sacrificial Ceremonies)
all works.)
\common\religion\doctrines\rt_core_tennets.txt.
The original file is
00_core_tenets.txt
You'll find it in;
Steam\steamapps\common\Crusader Kings III\game\common\religion\doctrines\
[code]
Steam\steamapps\workshop\content\1158310\2218249327
[\code]
only rt_core_tenets such a file(He's there alone)
To undo this changes or to get the 2 new tenets you'll have to edit the rf_core_tenets.txt manually. Either by replacing the whole content after 'tenet_zz_empty_20' by the content of the original '00_core_tenets.txt' or by adding 'tenet_sacrificial_ceremonies' and 'tenet_megaliths' after the last tenet (= 'tenet_polyamory').
I don't know it is bug or you remove, can you repair it? Thanks for the answer.