安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Due to the (extremely janky way) which restoration amount is coded, doing "-999% restoration amount" on skills will break restoration altogether, and essentially act as a permanent, unremovable debuff on heroes that prevents them from getting regen (from ANY sources, not just the trinket itself). You can test this in-game by first using a friendly skill, and then trying to use healing vapours. It just doesn't work.
I encountered no crashes, when getting my own trinkets and when fighting my own brigands, weirder that a trinket mod causes your save file to crash
inv_trinket+ Alex_SacredBlade .png -> Alex_SacredBlade
When I proceeded with it, the item existed, but there was no crush even if I over-mouse it.
Crush occurs when you hover your mouse over the item
inv_trinket+ Alex_AmputationSaw .png -> Alex_AmputationSaw
I had two flagellants fall on death's door and both of them failing the deathblow check due to the self bleed mechanic (as seen in the graveyard info)
I know that this is possible to happen however unlikely but is it possible to check?
thx
Just as an aside, you may want to nerf it to only 50% or even 45% PROT, as the fact that the PROT "resets" at the end of every battle is pretty strong. Obviously DOTS will bypass this, and it'll be a lot better when every single hit cuts that PROT down hard, but if you're playing well it's pretty rare for any hero on your team to take more than 2 hits in a fight, and by that point the scaled shoulder will have taken away a ton of damage that normally would be there.
It definitely falls apart in drawn out fights though, and I definitely wouldn't bring it to boss battles.
I suggest you to write dmg bonus with capitalized letters, because it doesn't match other items with DMG boost.
There is a translation by someone else, so I leave it. I'm sorry again.
paste the translation there,press "create new paste",then copy the link and post it here,no account needed for this