安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Thank you for all your help so far.
As of January 13th, 2022, the original mod was updated, I recommend all to migrate back to that edition. This patch will remain until mods will switch dependencies to it.
not hard is it?
to read, i mean
Patch is obsolete
Salute!
For example, I'd like to know how the directories and file names are handled (is there a certain folder I need to stick my mod's Lua in? Do I need to name my Lua something specific, or reference that filename name elsewhere?), and maybe see some full, working code, so I can check if I'm leaving anything out.
The only " issue " is that some of the traits can not be used if you add the #2 to them ( Or rather the user can't deselect the trait from the trait's list ). Some work, others dont ( If you need a list of the ones working/not working let me know it I have already prepared it )
QUESTION: Do I have also to download the original one?
The point is that the original mod has updated and is now the more up-to-date of the two. There's no reason to update the mod when it does the exact same thing as the now-functioning original. Once mod dependencies are switched then the community will end up with mods using a far more current framework.
Read the description, please...
now, as original mod just got updated
do i assume correctly this one is obsolete?
This mod probably won't ever be getting updated unless the dev's add or remove any traits so you don't have to worry about this mod causing mismatch errors.
Naturally, credit would be given along with links, and updates would be frequently added (checked daily) so that any bugs that do occur are relevant to the latest update of your mod. Let me know, and I understand if the answer is no.
Note, the moment that the server comes to an end, the packs will be removed as they would cease to be maintained.
Thanks