安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Maybe it's just me but I think her arms looks a little bit off. Seems like longer than how it should be.
https://i.imgur.com/vlDYFxo.jpg
Thank you!
I've published an update that lowers the specular scale for Rebecca's skin, and I've added a Tinted version of her Head, which lets it (and her Tinted arms) be influenced by skin color. ATM it's the best I can do, and I hope it helps! :)
She is my very favortie Resident Evil character! Underrated and very smart ^^
Plus helloooo, the team medic is very important by default in any story. Unless you like bleeding to death?