全面战争:战锤2

全面战争:战锤2

Skaven Skryre Shockvermin - SFO Submod
28 条留言
Ryougi Shiki 2023 年 1 月 12 日 上午 7:37 
@Advice hello. Any chance we can see this mode for WH3?
Lemon ♿ 2022 年 7 月 14 日 上午 10:45 
it's a pity that there is no no-cap submod
LimeUser 2022 年 6 月 11 日 上午 4:24 
Also am i insane in saying they shouldnt have skirmish since they're melee precursor units?
LimeUser 2022 年 6 月 11 日 上午 4:23 
I feel like the ZAAAP effect might be too much, it makes the enemy basically incapable of winning in melee combat due to the constant application of the debuff.
Egil_Styrbjorn 2022 年 2 月 3 日 下午 6:32 
This mod need-want update, please-please
For the Horned rat, yes-yes
Dragonknight951 2022 年 1 月 24 日 上午 3:53 
yeaaa, please do update this. I wanna get myself one last good run with a few factions in Warhammer 2 before 3 comes out.
Jon 2021 年 12 月 15 日 下午 8:33 
Please update this! 🙏🏼
theddd1 2021 年 11 月 4 日 上午 9:42 
The regiment of renown version (techguard) appears to be weaker statwise than the normal skryre stormvermin. Why is that?
BunnyMuffin 2021 年 8 月 26 日 下午 11:26 
I found out how to change it myself with a modding tool, still would be nice to add though as an update for other people.

Anyhow thanks for the mod. :3
BunnyMuffin 2021 年 8 月 26 日 下午 10:42 
So love this mod as Clan Skryre is my favorite clan but I believe this needs to be updated to SFO changes. Currently SFO Forbidden workshop upgrades cost 2 warpstone and 25 food each. Currently this mod is 3 warpstone and 3,5,7 food each.

Could you update this submod so that it matches with the SFO costs mentioned above?

Thanks! :3
not-not skaven 2021 年 4 月 19 日 上午 12:42 
Hello! I have an issue, ROR version has limit to 5, not 1 like other RoR. Does anyone have the same problem?
FernetCaliente 2021 年 4 月 8 日 上午 9:01 
Thanks for the update! I love the these guys.
Ryougi Shiki 2021 年 3 月 19 日 上午 12:19 
@Count Alexander

I played with Moulders Menagerie and it worked fine.
Lord Alexander 2021 年 3 月 18 日 下午 1:59 
@Advice I hope it won't conflict with either of the Stormfiend mods (they have Forbidden Workshop upgrades as well). I have no idea if it just put new stuff below or how it works with modding the workshop for Skryre ^^'
Advice  [作者] 2021 年 3 月 18 日 上午 9:05 
@Ryougi Shiki
They have workshop implementation in the vanilla version. I will add it to this version the next time I update it. Thank you for thr kind feedback!
Ryougi Shiki 2021 年 3 月 17 日 下午 10:09 
Really cool work! Rather balanced guys, missed them a lot for Skryre, because with base stormvermins they felt like "meh".

The only thing i would like to see - add some upgrades to Forbidden Workshop.
fredo994 2021 年 2 月 7 日 下午 7:35 
@Advice Hello my friend just wanna say that your mod is really awesome, i thought clan skyre was missing some melee, amor warp fighter and you just resolve my problem hahaha btw the RoR are so sick with their zaap laser ! my only thought honestly is that when playing SFO their hp is really low compare to any other melee unit since their mostly melee because of their 2 ammunition, if we compare normal shockvermin they have around 20 000 k hp, and stromvermin even the RoR have 8800, so maybe we could up them a little bit like around 12 000 at least? so their still no specialize in long melee combat even thougt mine in campaing are op as *** but really much more reliable so that was my idea about that and thanks again for your mod and the other youve made they are magnificient ! have a good evening
Lemonz 2021 年 1 月 30 日 下午 10:52 
Forbidden workshop implementation sounds awesome, I hope it goes well
Advice  [作者] 2021 年 1 月 23 日 下午 8:47 
@charlesklimper
It'll be in the next update for this mod. I am working on getting a new version of the script for forbidden workshop implementation to work before I upload it. Sorry for the wait.
charlesklimper 2021 年 1 月 23 日 上午 7:10 
I really love this mod, I really like clan specific takes on units. Just wanted to let you know that something about the SFO submod means the shockvermin don't count as infantry for Clan Moulder like vanilla.
fiddlefizz999 2020 年 10 月 27 日 上午 9:11 
this mod looks dope ill try it after beating the game without mods :steamhappy:
Rewasder 2020 年 9 月 26 日 下午 12:10 
Forbiden workshop upgrades would be cool to see, especially with the limited recruitment capacity.
MangyMinotaur 2020 年 9 月 5 日 上午 4:04 
Cool unit, especially when standing behind a line of gunners but theyre kinda in a weird spot since theyre not strong in melee or useful in shooting. Maybe thats my fault for treating them like rat ironguard. :lunar2019piginablanket:
charlesklimper 2020 年 8 月 31 日 下午 12:47 
@Advice
Good mod, I like it, but just one problem; it doesn't enforce the unit cap.
Advice  [作者] 2020 年 8 月 30 日 下午 12:10 
@marc.on.pluto514
This mod requires SFO to run. The vanilla version is standalone.
marc.on.pluto514 2020 年 8 月 30 日 上午 6:47 
its a submo or standalone?
marc.on.pluto514 2020 年 8 月 30 日 上午 6:40 
ty
Bolthero 2020 年 8 月 29 日 下午 11:22 
I always wanted to use this with SFO. I can't wait for your next mod. Thanks again for the mod.