Stellaris
The Fishing Mod
43 comentarios
Fiur 16 MAY a las 11:30 
This wont get any more updates apparently. I hope someone continues this.
Vincenator 16 MAY a las 0:37 
update pls
Xen'drek 10 ABR 2022 a las 5:06 
I for one would like to see this continued, I enjoy the varying points of flavor mods like this add in.
Fiur 15 MAR 2022 a las 12:51 
Obsolete with Aquatics? Now it makes even more sense!!
skarpc2  [autor] 14 FEB 2022 a las 6:25 
We discontinued the mod because we felt it was obsolete with aquatics. If you think that it still has a purpose with aquatics we may continue to work on it. We still had a lot of ideas to implement.
Skill Less 28 NOV 2021 a las 8:35 
@grensniperhat this mod is dead, you can take over. if you want you can note the original authors. this mod screams for a revive, especially because of aquatics ;)
greensniperhat 23 NOV 2021 a las 1:09 
maybe I will, maybe I'll even add some compatibility with the new DLC and 3.2... if I could get some permission from the original owners ofc.
proxy 21 OCT 2021 a las 7:11 
you did it
greensniperhat 2 AGO 2021 a las 7:28 
00_fishing_modifiers has so many open brackets that are supposed to be end brackets, please fix.
Beast-Storm 9 MAY 2021 a las 2:09 
When can we expect an update for this mod?
Spider 17 NOV 2020 a las 17:27 
I'd like to see some ice fishing on cold planets. :)
Proxy 15 NOV 2020 a las 9:19 
Can there be a shark finning and sturgeons (Caviar) and can their be Whaling (hunting whales)

it would have foods (Shark Fin Soup, Caviar and Whale Meat)

caviar, Shark fin soup, Whale oil would be used for trading
dominickwd04  [autor] 13 NOV 2020 a las 17:17 
i have not tested it in 2.8 but it should be
barkingnoise 13 NOV 2020 a las 16:58 
Compatible with 2.8?
Beast-Storm 6 OCT 2020 a las 23:27 
Dude I just had this idea.... Since Ocean worlds have currents that runs thousands of miles around the ocean floor why not have Underwater Turbine Buildings to generate energy?

Since this Fishery makes sense to make food from harvesting fish why not its energy potential of the ocean currents????

I mean it makes sense from both a gameplay and logical perspective.... so if its possible you should make a Underwater Turbine Mod that can only be research if a player owns an Ocean Colony

Just an idea being thrown your way
dominickwd04  [autor] 8 SEP 2020 a las 0:07 
you just need to own the correct planet to get the tech and buildings.
Beast-Storm 7 SEP 2020 a las 18:05 
Do these buildings and techs only appear if your species has Wet Planet Preferences??? (since wet planets have oceans)
евро универсалии 5 SEP 2020 a las 14:52 
Hell yea time to fish
Danny 5 SEP 2020 a las 4:47 
I wish there was also a version for hunting.
So a predatory species can hunt instead of farm.

Yeah, technoically there is also ranching build into aggriculture, but some species really want the thrill of the hunt. Like Yautja ^^'
Frost_Byte 4 SEP 2020 a las 7:33 
I always say just ''morning'' instead of ''good morning'' because if it were a good morning i'd be fishing
Hype 4 SEP 2020 a las 7:32 
Of course I cum fast, I got fish to catch!!!!
dominickwd04  [autor] 3 SEP 2020 a las 19:22 
Yes this is ok with real space: new frontiers
white_wolf87 3 SEP 2020 a las 14:42 
Should we be OK w/Real Space: New Frontiers? I feel like it's probably OK if all it does is *add* things, right?
ghosterino 2 SEP 2020 a las 9:49 
This makes a lot of sense for ocean worlds tho
Giantmidget 2 SEP 2020 a las 8:25 
didn't know I needed it till now but now that I know I can't play without it
Scyobi_Empire 2 SEP 2020 a las 5:42 
A surprise, to be sure, but a welcome one!
curant 1 SEP 2020 a las 19:53 
This makes a lot of sense for ocean worlds tho
dominickwd04  [autor] 1 SEP 2020 a las 18:00 
I was going to change the building names to something else.
tolaburke 1 SEP 2020 a las 17:24 
Do the Primitives get the Fishing Hut? Sounds rather....low-tech.

Wait. How would this interact with the Sea of Consciousness?
Epsilon725 1 SEP 2020 a las 15:16 
Women want me
FISH FEAR ME
skarpc2  [autor] 31 AGO 2020 a las 18:37 
Hello
ASpec 31 AGO 2020 a las 10:03 
Likely the most mod on the workshop.
Raptor 31 AGO 2020 a las 9:35 
Now Stellaris is complete
arieviloj 31 AGO 2020 a las 6:24 
Hey! Tnx for the support updates!
NaeviustheWriter 31 AGO 2020 a las 2:35 
FEEESH
Grum Q. Robobank 31 AGO 2020 a las 2:33 
YES! NO MORE NAGGING WIFE! Now I can just FISH
TurtleShroom 30 AGO 2020 a las 15:11 
I agree with the comments below. There are several Planetary Modifiers that spawn fish. Those should also allow you to erect this Mod's structures. I would also recommend tying the Mod to the ATRS Planets, which adds a Submerged World similar to PD's Aquatic World.
arieviloj 30 AGO 2020 a las 8:26 
Yess, awesome idea. Totally agree with spider idea to add support for PD and GPM. Ocean type of planets generate some fish/food bonus perhaps
Spider 30 AGO 2020 a las 2:28 
You should definitely add support for Planetary Diversity and GPM. The former adds several planet types with oceans, the latter if I remember correctly has deposits related to fish.
MP 30 AGO 2020 a las 1:07 
Ah, yes, every game needs a fishing mod! :cozybethesda:
Beast-Storm 29 AGO 2020 a las 20:50 
Totally adding this mod ^w^
Anarky 29 AGO 2020 a las 19:44 
You know when you sometimes see those mods and realise "why wasn't this in the base game already?" This is one of those.

I never thought about it, but ocean worlds do need fishing rather than hydroponics.
Spider 29 AGO 2020 a las 18:17 
This is actually a really cool idea and I'm surprised nobody has done this sooner.