The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Duntar Hall
16 条留言
C4pT41nOpS  [作者] 7 月 20 日 上午 6:51 
Thanks lehner. :)
lehner.oldenburg 7 月 9 日 下午 8:31 
sure one of the best player homes, sadly completely underrated...great work, thank:steamthumbsup:
C4pT41nOpS  [作者] 2016 年 2 月 2 日 下午 2:38 
Hello chuckrog, you can find the key close to the firebowl in front of the door. You can se it on one of the images.
chuckrog 2016 年 1 月 13 日 下午 8:03 
I look and I look and there is no fucking key, nice.
C4pT41nOpS  [作者] 2015 年 2 月 8 日 上午 2:15 
Added some storage in the kitchen and near the Arcane enchanting and alchemy lab tables.
C4pT41nOpS  [作者] 2015 年 2 月 8 日 上午 12:34 
Thank you bernard moody
bernard.moody 2015 年 2 月 6 日 下午 1:15 
4/5 Good job.
BullBars1 2014 年 6 月 25 日 下午 9:10 
A lot of thought went into this mod. Nice work.
I hope you don't mind me asking, but where do the ingredients for alchemy and soul gems for enchanting get stored?
If I could give a couple of suggestions.
First, use a nice small dwemer dresser that is aproximately 12" x 12" by about 40" in height or.... Second, would be to use one of the many dwemer treasure chests either mounted to the wall or attached to the floor beside each station. I haven't had time to get to the basement yet so I still have some exploring to do. Thanks.
C4pT41nOpS  [作者] 2014 年 5 月 21 日 下午 1:15 
jnanderson, thank you for the comment. I will edit the suggestions lateron, because we are moving at the moment.
jnanderson 2014 年 5 月 16 日 下午 1:24 
Over all a great mod. Suggestions: Edit the "hystery" book for spelling, more storage in the enchanting and alchemy room, and more storage in the kitchen. The adventure is a lot of fun if mildly repetitive. Over all, I'd give this mod 4/5 stars. I really enjoyed it and Duntar Hall is a cool house.
C4pT41nOpS  [作者] 2014 年 4 月 21 日 上午 1:43 
A comment from "Stormdrummer" :

House is okay. (Personal taste--I'm sure a lot of people will love it.) Adventure part of the mod is a BLAST! For mid-to-higher levels, or bring a couple of friends. Great way to level up. And don't worry if you think the house is too good for a starting character--just roleplay it--you've come to investigate. By the time you're finished, you'll have earned it! One of the most enjoyable adventure mods I've ever played. Has me wanting more. Endorsed--well done!
C4pT41nOpS  [作者] 2014 年 4 月 21 日 上午 1:41 
$kyscraper, in the original file I was working on a connection to the Markath catacombs, and other epansions. But that would take to long to get published, so I finished it. Maybe the next mod will be smaller with more interventions. If you have visited the dungeons of the cave, you have seen more going on.
$kyscraper 2014 年 4 月 3 日 上午 6:57 
And maybe taking out some of the bedrooms or replacing them with other tunnels and maybe a miscellaneous quest? that last bit is whatever, I really don't mind I just think it is sad to have so much space and nothing is going on in there.
$kyscraper 2014 年 4 月 3 日 上午 6:55 
Hey Veteron, it is a sweet mod but any chance you could either make the dungeon/cave smaller or at least with a lot more automatons and falmers. And possibly something that needs to be done, it just unfortunately seems a bit of a waste of space. High rise walkways and a lot of water but nothing actually happening.
C4pT41nOpS  [作者] 2014 年 3 月 20 日 上午 11:41 
Vas, the housecarls/spouses and children can follow you trough the home and the dungeons, but they can not stay/live there.
Zephyrmeister 2014 年 3 月 7 日 下午 10:29 
Hello Veteron! I just had a question about the home. It says it's compatible for followers, but does that include spouses and children if we so desire? Thank you! - Vas.