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Nevermind, i did this: [WOTC] Conversion: Chryssalid to Praetorian
No plans
If the assets are available, theoretically
@KingTiger78
Thank you, hope you enjoy
But seriously great looking mod and I'll have to jump into Xcom 2 again to try it
Hahah, thank you
@Jill Sandwich
:)
awesome man, no rush, take your time. thank you so much ! :D
Good ideas! Yes, I recognize that this isn't a perfect 1-to-1 match of the original praetorian. This is what we could offer for now and maybe one day further enhancements.
@Spunkn
Thank you, I agree!
@Jill Sandwich
haha appreciate it. Yes, I will make a replacer mod at some point, however not just yet if that's ok!
Hopefully more to come in the future.
One idea I was wondering about was giving the space crab a chance to be possessed by Reapers (ie, glowy like Harbinger's assuming direct control). The possession would give the crab more HP/armor/a rocket attack (in ME3MP, posessed spacecrabs would gain an attack that fires seeking missiles at you).
The possession could be a second phase in the vein of Andromedons, or giving space crabs a random chance to get possessed at the start of finding XCOM.
btw will you make a replacer mod for the regular chryssalids? ( keep the unique features like large size to burst thru walls, also with loot drops in normalize loot mod. )
cheers man, all the suggestions from community members are awesome, can't wait to see what enemies you make next!
Maybe one day, but this is what I have to offer for now :)
I can see it - mechanical/bio hybrid
@VertigoJockey
Thank you for the feedback and additional ideas! I hope to continue implementing these enemies. In regards to its health - you are welcome to customize the enemy to your liking within the customization configs.
@The Magic DEUUEAUGH
Yes, I will add them to the reaper raider faction and reaper forces sitrep at some point.
@kojak, @Anarky, @Omnipotent Orreo
Thank you :)
I'm going to be a terrible person though and say this thing needs a bit more health to fill the Miniboss niche.
Also a few suggestions that pretty much popped into my head after seeing this mod:
Banshee - uses Faceless skeleton and animations. It makes sense due to the size of the body and the proportions. Maybe kludge together some sort of ranged attack using the Asari Biotic Enemy mod and have it use the Faceless' pointing animation.
Scion - Uses the Muton Skeleton and animations - feels like the right size. Grenade attack also uses its weapon animation. Considering it's not quite as tough as the Brute or Praetorian it makes sense.
Cannibal - Same as the above but smaller and squishier.
Brute - Berserker Equivalent.
Possessed Collector Captain/Harbringer - Avatar Equivalent possibly? Change color of attacks from purple to yellow?