Garry's Mod

Garry's Mod

gm_flatgrass_gc
21 条留言
カリフォルニアEAS 8 月 20 日 下午 6:33 
AI Nodes & Navmesh?
sara 2023 年 6 月 12 日 下午 11:24 
nebraska: source
StarfleetPups 2022 年 12 月 19 日 上午 9:55 
thing is i been using that map a lot it great for base and all that. mostly as a defend/attack, and tower defence
SiKa  [作者] 2022 年 12 月 19 日 上午 5:28 
Yes please, Red. xD We're still here, haha. To a certain degree.
RedRafa  [作者] 2022 年 10 月 21 日 下午 1:46 
Hi @Starfleetpups there is a hole in the map, while it is an easy fix I never really saw any benefits in doing so as the map isn't used by anyone (I think). The hole is also the same reason while performance is very low. I will probably reupload with the removed advertisements
StarfleetPups 2022 年 10 月 8 日 上午 6:45 
hey why the sky is black? i had this for months maybe over a year and just read the description and didn't say any requirements
а это кирпич? 2022 年 2 月 23 日 上午 1:25 
ц2у
SiKa  [作者] 2021 年 12 月 25 日 上午 5:37 
Well, then you need to save your brain cells so it won't happen again! :D A once in a life time tip.
J λ K E 2021 年 12 月 22 日 下午 6:44 
brain hurt after reading title but good map
RedRafa  [作者] 2021 年 12 月 9 日 上午 6:23 
Map has a hole I know where hence the fps being so bad. I updated it for the sv but not gonna update this 1
RedRafa  [作者] 2021 年 12 月 9 日 上午 6:21 
Map is already almost on the limits, dark room idk but mirror is a no-no
Blurr1d0 2021 年 10 月 28 日 下午 5:20 
\/
party 2021 年 9 月 25 日 下午 12:27 
add the dark room and mirror room to the map
Joulutorttu21 2021 年 8 月 24 日 上午 9:23 
gm_conflanix should be the name for it
Joulutorttu21 2021 年 8 月 24 日 上午 9:23 
how about combining flatgrass construct and mobenix?
Joulutorttu21 2021 年 8 月 24 日 上午 9:22 
yeah good name
Gabriel Gooch 2020 年 11 月 9 日 下午 5:55 
this is what ive needed for all these years this is the map i have needed thank you SO MUCH
mel gibson's oldest soldier 2020 年 10 月 15 日 下午 4:43 
woahhhhhhh
SiKa  [作者] 2020 年 8 月 30 日 上午 8:32 
Good name, haha.
PingusDingus 2020 年 8 月 30 日 上午 8:30 
gm_flatstruct
RedRafa  [作者] 2020 年 8 月 29 日 下午 1:47 
For optimizing fog would be advised to be placed and then have local rendering based on the fog having in mind how open it is, besides that to handle players buildings and entities an addon for view distance would also fix it, otherwise slicing the map in layers and putting teleports in place would also be an easier option.

You should be able to download the map and convert it to edit it since I had no protection measures in place to stop it. Some features were obviously removed due to the limit of the engine.

—Not on scene anymore so feel free to chop it up as long as you credit Global Cross by mentioning it was their project and me the creator via profile link. If you plan to change the community banners at least pm me. This applies to the special DarkRP Maps that were also custom made for Global Cross, I don't know if SiKa still has those.