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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2626746078
I meant TMC Weapons constructed on machining tables don't seem to take any ammo, at least the CR-SW doesn't. There's the TMC Bench that does take ammo, so I was trying to ask if the weapons on the machining table aren't compatible with Combat Extended, while the TMC Bench weapons are.
I also have to adjust some stuffs to fix the problem we had earlier , the shotguns was using the same keywords with the AR in the codes .In order to craft the shotguns you actually have to use the AR bench but there are no options for it because it still in the SG bench .
One thing i want to say that i might change the bench again to a standard 3x1 size instead of that small bench , I`m current having some exams so these are only temporary fixes, expect a new workbench and sidearms pack with maybe some experiment features i want to try .
Also I`m not entire sure which value you mean in the hit rates , i mainly play the game with CE so vanilla balancing might be odd
Exclusive crafting station can’t make any guns, nor can compulsory orders
In addition, there is a problem with the weapon value, some semi-automatic rifles,
The value is actually lower than the rifle and the hit rate
You can also create your own mod that suit your need , i had opinions for many guns mods here (mainly there just not enough to satisfy me ) and that is why i decided to make my own mod .