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https://pastebin.com/raw/8rKfFzYw
From the changelog:
Tongue can now be harvested.
All organ values are much higher. For example, an eye is now at 1200 value (was 200).
Spine mass in now 1 (was 2).
Arm mass in now 4 (was 2).
Leg mass in now 7 (was 4).
Bionic spine is now at 115% efficiency (was 125%).
Bionic tongue is now at 115% efficiency.
I removed the tag for versions inferior to 1.4 because the value of all organs was changed in 1.4.
You can download the 1.3 version, also compatible with inferior versions, in the Github [github.com].
I replayed the game recently and decided to update this mod and some of the other mods I did. It’s almost finished will be release very soon .
The goal will stay the same and it will be finely tuned to be in line with the past updates.
Also, has anyone TRIED using this in RimWorld 1.4 to see if it still works?
Perhaps you could change the patch to only add the partEfficiency node if it doesn't already exist using PatchOperationConditional?
@dr. snowman You're not required to start a new game to use this mod.
also, can i harvest both legs to stop my colonist drug addictions?
OgreStack (1.1 version but works fine with 1.2) or Stack XXL .
If a non-cannibal eats human meat, you'll have a negative mood applied and a greater one if it's eaten raw. As far as I know, there isn't a special thinking for a pawn eating his/her own flesh.
@BloodyBane I think it is.