安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Yeah, unfortunately, dropbox deleted all my accounts/files. I'd suggest using a steam workshop downloader website to rip it off the steam page if you need a manual download.
You might be interested in checking out Leugi's new Olmec civilization for BNW!
- Fixed a rare bug where non Kongo AI would get free Raffia if AI Kongo was eliminated before the Medieval era.
Should still work with the previous version saves.
I’ve just updated my Benin (BNW) mod with new art by the amazing Janboruta! Please check it out!
Shang (Brave New World)
The Kuikuro (BNW)
This concern not only this mod, but I would prefer to make some restrictions. Anyway if you're interested answer to me here, or send me a friend request (as I just accept everyone, no care)
-minor bug fix, should still be compatible with the last version's saves
-Hotfix. Should not impact v.43 saves.
-Fixes to various mod compatability.
If you need the previous version, 42, to continue a save, a download link is at the bottom of the description.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=102329706
-Mod compatibility update (EE; Cul Div; Cul Inf; Sovereignty; Mercenaries)
-Adjusted the UU
-Monetize Raffia decision now only needs 2 Raffia Mills
-Archery Units now correctly start with the River Warfare promotion
If you need the previous version to continue a save, a download link is at the bottom of the description.
Ignoring the E&D factors: Diplomatic victory in 241 turns, Cultural victory in 261 turns.
Making the 3 raffia factories: Cultural victory in 286 turns
-Fixed a crash I accidently introduced in the last update... sorry about that :/
-The Pombo's ability can now also fire off hostile mounted units (in addition to friendly).
-Mod compatability update.
-Misc. lua clean up.
Xia - Erlitou (Brave New World)
-Support for the new maps in YnAMEP v. 23
-Support of ExCE
-Support for Unique Cultural Influence
-General clean up regarding E&D
-Fixed Civ IV Traits display issue
If you need the previous version (33) to continue a save, a download link is at the bottom of the description.
- Now supports the Map Labels and Piety & Prestige mods
- Missing table errors should no long appear in the database log
- Switched the music around a bit
If you need the previous version (29) to continue a saved game a link is at the bottom of the description.
I'm happy with it as a UB. For balance reasons, I also wouldn't want to increase the number of free luxuries past 1 per city (so I would be forced to change the bonus if it was an improvment).
@David12596
I'm not sure where the problem lies. In my own tests (of just Kongo and the Ethnic Units mods) the game starts with the warrior as normal. It could be a conflict with one of the other mods you are using. Since I can't replicate the problem on my end, it's hard for me to fix, and I need to wait and see if other people are also experiencing this to get more information before trying to fix it.
The update will break saves using the old version, so do not update until you are ready to start a new game with the civ. If you need the previous version to continue a save, the download link is located at the bottom of the description.
The Sioux (Brave new World)
Champa (Brave New World)