安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
mod option > beauty multiplier tweak
Also kinda weird that they all have the same stats and that some who are objectively gorgeous doesn't give more beauty points.
(i understand the goal but still would be nice to have some variation and if some had :
bigger lifespan or bigger beauty points like they all have 24 lp and 8 bp as a base but a set of them have bigger beauty another one have bigger lifespan and the third one is a middle ground ? [could be interesting to make a version where the plants are more akin to our real life ones too ?])
could see Aloe being used either raw, or in a processed form as a treatment for burns ect ,
if the medical coding would allow?
Nobody plants peyote for the looks, man!
I want my colonists to be violently ill before passing out in the yard, grinning ear to ear.
That's what you grow Peyote for.
Regardless of type, they have a beauty of 2 (so they raise the dirt they are on from -1 to 1).
Place one above and behind a lamppost and you'll see what I mean, it's drawn over the top not behind as you would expect.
Why can aloe and agave be eaten, but they can't? Bright and juicy.
Have a nice day :-)
I have been trying to translate a couple mods to Spanish, and I just managed to get this one right, after a few tries, ha.
Would you guys be interested in adding it to your mod in your next update?
I love your work, by the way!