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[] execVM '\AlternativeRunning\bootstrap\XEH_postInit.sqf';
Lastly, I just wanna say thank you for the mod. It certainly elevates my experience playing this game!
Additionally a CBA slider to adjust how much times stamina will be used would be appreciated
"In local games with only a few mods installed, sprinting often gets interrupted. I really want to use this mod and hope it will be optimized for better compatibility."
just wondering cus im playing the last op of my first ever unit today and really wanna use this
playmovenow is the scripting command.
@Bosnian Bodybuilder; I actually have a script that does exactly that - makes the AI use it under specific instructions. I use it to simulate AI fleeing an area that enemies have overrun. It's very fun to shoot them in the back as they flee a trenchline for instance, just like the Brecourt scene in Band of Brothers.
*But* if you have ACE, make stamina recovery much faster so players have less down time. That's what I do for my unit. Stamina still exists but it's only a factor if you're constantly running. Not usually just hauling gear, unless you have a stupendous amount of gear like over 100 pounds.
If you're only using vanilla, you can change the weight coefficient too. This isn't as flexible but you can now carry more stuff at less stamina cost.
Seriously though, good on you keeping up development.