The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Increasing Pitch (Shepard Tone)
39 条留言
coltonryan33 10 月 5 日 上午 8:29 
so peak
CrimsonCall 4 月 10 日 上午 6:48 
Such a good mod my life is yours
Draedon Gaming 2024 年 8 月 5 日 上午 9:19 
Pickup particle accelerator
Busybody64 2024 年 5 月 23 日 下午 5:23 
rgon?
XxOkinaoMataInGoorda4i20xX 2024 年 2 月 15 日 上午 4:05 
Perfect:mafia:
安木曜 2023 年 5 月 30 日 上午 10:13 
fun
VBro96 2022 年 12 月 29 日 下午 2:10 
Endless growing pockets mwahahaha
Gadget 2022 年 11 月 30 日 下午 11:17 
does anyone know any mods that change the bomb pickup sound to something that would go well with this mod?
kuriconure 2022 年 7 月 31 日 下午 4:26 
This honestly needs to be in the base game, it's such a nice addition!
Carl 2022 年 3 月 11 日 上午 7:06 
Glad I found this!
CosmologicL 2022 年 3 月 3 日 下午 4:50 
I also agree with Batabii I wish the delay was longer I appreciate the mod and I wish I could hear it more without rushing for it lol
Bezzzumie 2022 年 2 月 7 日 下午 3:37 
Now my ears will be fine
Thx you
eepy 2021 年 11 月 25 日 上午 10:15 
very enjoyable with D1 :meaty:
Batabii • FFT: TIC 2021 年 11 月 17 日 下午 8:27 
I want the "delay" to be slightly longer, so you don't have to collect the items IMMEDIATELY, just, say, within one second of each other (so only for items in the same room)
Nukular Power 2021 年 11 月 10 日 下午 11:50 
brilliant
Err366 2021 年 10 月 27 日 上午 4:24 
satisfying
Isaac Black 2021 年 10 月 27 日 上午 3:37 
感谢弗兰克桑翻译的isaacguru系列
IsaacGuru  [作者] 2021 年 10 月 26 日 上午 4:35 
Mods that change sounds directly are compatible with this one.
fishbone 2021 年 10 月 22 日 下午 3:56 
Will you make this compatible with Lego Studs instead of Coins?
4zzyDS 2021 年 10 月 20 日 上午 10:51 
does this still work if you have a mod that changes the sound effect for grabbing a pickup?
IsaacGuru  [作者] 2021 年 5 月 15 日 下午 3:08 
@Noosh no, it works just fine.
Noosh 2021 年 5 月 15 日 上午 5:57 
Will this need to be updated for reprentance?
Cryptic Bore 2020 年 11 月 20 日 下午 10:10 
This website is probably the best example imo of a shepard tone (sometimes the sound can take a bit too load and can be quite loud once it starts.)
Content warning some find the site very hypnotic/trancy, also displays infinite falling pages of colours http://fallingfalling.com/
☢ Nato Potato ☢ 2020 年 9 月 6 日 下午 5:12 
basically shepard tones isn't when the notes simply increase, but loop around making it seem like theyre increasing infinitely

you have a max and min pitch and multiple notes playing at the same time, the closer a note is to either end the more you decrease its volume, so the notes start quiet and low, increase in pitch and volume to become noticeable, then when getting towards the high end they start to fade out, but because other notes are playing over them at the same time you dont notice them fading in and out and the whole thing seems to just go up forever

good example of this is mario 64 stairs music (https://www.youtube.com/watch?v=7wp3rzAdwT8) done well enough that it works but not so well you cant notice the lower notes coming in to replace the higher ones
IsaacGuru  [作者] 2020 年 8 月 26 日 上午 10:23 
@Erfly - this is what I managed to Google out. Do you know the exact term for this effect?
Erfly 2020 年 8 月 26 日 上午 7:53 
Neat idea but this isn't really related to the shepard tone at all.
FireSoul 2020 年 8 月 18 日 上午 12:05 
nice
Nvinas 2020 年 8 月 17 日 上午 12:54 
Really good work. Nicely done
Bokaley 2020 年 8 月 16 日 下午 2:06 
fine
Big Boss 2020 年 8 月 16 日 下午 1:04 
Thanks
IsaacGuru  [作者] 2020 年 8 月 16 日 下午 12:57 
@Big Boss - maybe. You can chase this from the PITCH_INCREASE setting in the main.lua file. Probably 0.005 would work.
Big Boss 2020 年 8 月 16 日 上午 10:24 
Maybe a half a step less in pitch between pickups would make it less ear rapey
Sanshi 2020 年 8 月 15 日 上午 9:10 
mario 64 red coins be like
SinisterCombo 2020 年 8 月 14 日 下午 7:26 
I really like the key sounds.
Poke 2020 年 8 月 14 日 上午 7:39 
Cool, thanks
IsaacGuru  [作者] 2020 年 8 月 14 日 上午 7:06 
@Poke - it works with audio ids. This means that if you just changed the pickup sounds by replacing the sfx files, the mod will still work.

If the sound ids are different for some reason, you can replace them in the beginning of the main.lua file.
Poke 2020 年 8 月 14 日 上午 6:05 
Does this work with modded sfx? That is, is each pitch its own dedicated file or is the pitch-shift added in real time?
SprSnpr_ 2020 年 8 月 13 日 下午 2:35 
This is surprisingly satisfying, thank you.
RFil 2020 年 8 月 13 日 下午 2:33 
Wow