Garry's Mod

Garry's Mod

[VJ] Underhell SNPCs
135 条留言
bird 10 月 10 日 下午 10:25 
well can you atleast add a cvar to make them friendly because sometimes the vjbase relantionship tool doesnt work :steamsad:
bird 10 月 10 日 下午 10:25 
aw man, alr
Helghast Loyalist  [作者] 10 月 10 日 上午 9:15 
@happy
I'm afraid not. You can already do that really easily with the VJ Base relationship tool
bird 10 月 10 日 上午 4:28 
hello, am i allowed to make friendly versions of the PMC soldiers?
Thegamingnerd4525 7 月 6 日 下午 8:17 
Sad that Underhell was never finished, hope the people who worked on it are onto better things now
Solar 5 月 6 日 上午 12:46 
"Addon '[VJ] Underhell SNPCs' probably conflicts with addon 'Left 4 Dead Common Infected SNPCs' due to both having the following files: lua/autorun/vj_base_check.lua"
n.kny CZ 4 月 27 日 上午 1:37 
Just like every other VJ npc addon after the Base update, the friedly NPCs are hostile to player, cops, police chopper and SWAT in this case.
SkullCiopath 4 月 19 日 下午 9:47 
Cool.
Helghast Loyalist  [作者] 4 月 19 日 下午 6:10 
A new update has been released!

-Revamped various code in this mod to work with the latest version of VJ Base
-Improved the functionality of the A.C.E'S cloak ability
-The PMC Hazmat Soldiers are now immune to Toxic damage types as well as DMG_NERVEGAS (As they should've been from when the mod first came out, hahaha
-Fixed gore affects when a right leg is shot off appearing on the left leg for some SNPCs
-Increased the fire rate of the shotguns to make shotgunners more dangerous in close combat
Wand3r3r 2024 年 11 月 27 日 上午 3:57 
my head hurts when i use them with npc camera
Gray 2024 年 11 月 13 日 上午 9:25 
Please add more appearance options for the infected
SkullCiopath 2024 年 8 月 10 日 下午 3:38 
Hey Helghast, are you too busy with updates for your addons or making other projects for addons that you don't take requests?
Helghast Loyalist  [作者] 2024 年 7 月 31 日 上午 10:20 
@Smelly
Thanks mate, I appreciate it :steamthumbsup:
Smelly (Afraid of Women) 2024 年 7 月 31 日 上午 10:14 
Hey, that's cool
Helghast Loyalist  [作者] 2024 年 7 月 31 日 上午 10:04 
-The PMC Sentry Gun will now play its proper firing animation when firing. This not only makes the SNPC more animated, but it also allows shells to eject from it when it fires as well.
-Increased the fire-rate of the Sentry Gun and the Helicopter’s gun to make them more accurate to how they are in Underhell.
-All shotgunner variants now use duplicated models of their respective SNPCs to fix the bugs that come from SNPCs sharing models in Gmod (This will be reverted if the Gmod devs ever fix this).
-Added a setting that allows you to make it so that the standard Infected will not spawn with their prison inmate skin. This is particularly useful for when you’re playing on a map that isn’t prison themed. You can find the settings for this mod under the VJ Base tab in the “Underhell” category.
Helghast Loyalist  [作者] 2024 年 7 月 31 日 上午 10:04 
A new update has been released!

-All SNPC and weapon models in this mod are now pre-cached to reduce lag when spawning them in-game for the first time.
-All weapons in the weapon overdrive menu now start with “VJ UNDERHELL” to avoid any potential confusion with non-VJ Base Underhell weapon mods.
-Fixed the Infected Worker’s helmet sometimes not coming off of his head when he’s gibbed
-Fixed bullets not spawning from the Black Hawk’s muzzle.
Smelly (Afraid of Women) 2024 年 6 月 26 日 上午 10:06 
Then I have no idea why that's happening, sorry
<width=1>PackMan09 2024 年 6 月 23 日 下午 9:20 
i'm on flatgrass and it's like that on every map. until you like get in their face they just casually walk by
Smelly (Afraid of Women) 2024 年 6 月 10 日 上午 12:11 
@Pacman09 VJ base NPCs don't use the navmesh system, they use ai nodes to navigate. My guess is that these guys can't follow you at large distances because they have no nodes to use.
<width=1>PackMan09 2024 年 6 月 9 日 下午 8:18 
I have 0 ai changing mods
<width=1>PackMan09 2024 年 6 月 9 日 下午 8:18 
the zombies re just completely blind? They can only see me when i am
1. In sight
2. max sight distance is like 200 feet. any farther and they just don't notice me
Both of these issues persist when max sight distance is set to high numbers and when always know player location is on (in console with dev mode it says they are seeing me but they just don't move [the map has a nav mesh])
TheSaurus 2024 年 5 月 30 日 上午 4:58 
Man this npc is really blood war one.
Gray 2024 年 3 月 15 日 上午 9:20 
Um, I noticed that infected people can't climb walls and pipes. How could this be fixed earlier? and please add the division of the infected into prisoners and civilians
Smelly (Afraid of Women) 2024 年 3 月 9 日 下午 4:21 
Say, the "last man standing" voicelines for the PMCs aren't used at all, are they? I'm not actually complaining, just curious.
Arctor 2024 年 1 月 17 日 下午 8:31 
Good addon, I've played Underhell before. One of the best features of this addon is the incorporation of bodygroups, good stuff! As a heads up "[VJ]Satellite`s Operators and more SNPC" is a conflicting addon, it causes Underhell's VJ weapon models to go invisible.
king ghidorah 2024 年 1 月 5 日 上午 11:28 
underhell my fav
bird 2023 年 12 月 16 日 上午 12:14 
i am pleassured to see my name in desc :D
Helghast Loyalist  [作者] 2023 年 11 月 15 日 下午 7:09 
@barricadedpurifier
My pleasure mate, happy to hear you got it working!
barricadedpurifier 2023 年 11 月 15 日 下午 2:20 
That worked @Helghast Loyalist ty ty
Smelly (Afraid of Women) 2023 年 11 月 15 日 上午 8:01 
@barricadedpurifier It's not happening to me either, it must be something on your end
Helghast Loyalist  [作者] 2023 年 11 月 14 日 下午 4:51 
@barricadedpurifier
Oh dear, that's not good. I tested it out myself and it seems that everything works fine on my end. It could be that the mod didn't install correctly for you or you might have a conflicting addon. Though it could also be just Gmod acting up again. Try verifying the integrity of Gmod's files via steam properties if re-installing it or checking to see if the mod works for you without any other mods doesn't work.
barricadedpurifier 2023 年 11 月 13 日 下午 12:15 
After this update, a great deal of the weapons that these NPCs use come off as errors. Idk why.
Smelly (Afraid of Women) 2023 年 11 月 13 日 上午 8:39 
Cool
Helghast Loyalist  [作者] 2023 年 11 月 12 日 下午 8:09 
A new update has been released!

Changes and Improvements:
-The Black Hawk helicopters will no longer create error messages when they are removed or destroyed while they are charging up their guns.
-Added more death voice lines for the PMC Soldiers. Said death voice lines were unused in this addon until now.
-Packed the materials for the muzzle flash effects used for the Sentry Gun and Black Hawk's gun into this addon so you no longer need to have DrVrej's Black Mesa SNPCs installed for them to appear properly (This was an oversight on my part. You were never supposed to download that mod for things to work properly for this one).
king ghidorah 2023 年 11 月 8 日 下午 3:26 
undersmell (not roasting thats what it camed from my mind)
barricadedpurifier 2023 年 11 月 4 日 下午 10:46 
Those errors stem from conflicting add-ons
GEO814 2023 年 11 月 4 日 下午 8:08 
[[VJ] Underhell SNPCs] lua/entities/npc_vj_underhell_pmc_ace/init.lua:712: Tried to use a NULL entity!
1. SetNoDraw - [C]:-1
2. CustomOnDeath_BeforeCorpseSpawned - lua/entities/npc_vj_underhell_pmc_ace/init.lua:712
3. CreateDeathCorpse - lua/entities/npc_vj_human_base/init.lua:4005
4. OnKilled - lua/entities/npc_vj_human_base/init.lua:3982
5. DoKilled - lua/entities/npc_vj_human_base/init.lua:3903
6. PriorToKilled - lua/entities/npc_vj_human_base/init.lua:3971
7. unknown - lua/entities/npc_vj_human_base/init.lua:3845
8. FireBullets - [C]:-1
9. CSShootBullet - lua/weapons/weapon_752_dc17m_br/shared.lua:101
10. unknown - lua/weapons/weapon_752_dc17m_br/shared.lua:67
Gazzer 2023 年 10 月 20 日 上午 9:08 
somehow i was extremely late to experience the update for myself but so far it seems pretty neat
and so far one of my gripes is that the blackhawks just fall down like a rock when destroyed which is kinda disappointing
i dont have enough time to try out the human npcs and see if theyre any different so i dont have anything to say about them for now
JkMenttonet 2023 年 10 月 18 日 下午 1:12 
Just as long as you and the addon are in the credits
JkMenttonet 2023 年 10 月 18 日 下午 1:09 
Is it okay if I or someone else has permission to use this addon as a requirement for other SNPCs? Such as if someone does Ito or Danko as SNPCs? Just asking if you would willing to give permission.
JkMenttonet 2023 年 10 月 16 日 下午 9:02 
Even if the PMCs won't include the shields, I'll still like the PMC enemies.
JkMenttonet 2023 年 10 月 15 日 下午 5:18 
I'm looking forward to it. Keep up the great work!
Helghast Loyalist  [作者] 2023 年 10 月 15 日 下午 5:17 
@Johnson135
Thanks a lot lad, I'm happy to hear that! I got a pretty big addon coming out soon, so I hope you'll enjoy it
Smelly (Afraid of Women) 2023 年 10 月 12 日 上午 9:57 
@Helghast Loyalist That's an understandable choice, even if the filter is still a bit odd. Also, thanks alot for fixing the ARC Guard
JkMenttonet 2023 年 10 月 12 日 上午 6:44 
I understand
Johnson135 2023 年 10 月 12 日 上午 1:17 
Awesome update! Hope to see more from ya helghast!
Helghast Loyalist  [作者] 2023 年 10 月 11 日 下午 10:06 
@Smelly
I looked into it, and it turned out that the ARC Prison Guard was bugged because of an buggy oversight I accidentally included in his code just before releasing the mod. I just updated the mod again to fix this; apologies for the inconvenience. The Police Officer's voice lines are actually from the 2011 version of Underhell. They were for some reason removed in the 2013 version, so I decided to have them use their voice lines from the 2011 build just so they could have voice lines and not be completely silent. I don't think I'm gonna add any sound files that were not in any build of Underhell in this mod, but I may or may not make an expansion pack that changes the police voice lines to something else if I ever decide to do so.
Helghast Loyalist  [作者] 2023 年 10 月 11 日 下午 10:06 
I am very happy to here you all like the new update everyone! I wanted to make sure it was something you'd all enjoy, so I'm glad that seems to be the case!

@JkMenttonet
I actually thought about adding all of them into the mod before. However, since they unfortunately lack proper voice lines for combat, I decided not to add them.
ժ ҽ ì ʍ օ ʂ 2023 年 10 月 11 日 下午 7:49 
Greate job! Thanks for update:3
JkMenttonet 2023 年 10 月 11 日 下午 3:41 
Shielded variants included