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报告翻译问题






Thank you for the constructive criticism, I'm glad you've provided so many details on what is wrong or broken, what could be better or what could be changed/added and didn't just let your hormones take over like an angry and entitled teenager!
And we gotchu man. It sucks to hear but it's understandable that it's on the back burner, hopefully you can get some time to come back to it. Good luck with the ACE updates.
.... like a person stuck in a Vault.
Para os modelos eu utilizo o Qubicle, disponível aqui na Steam. Até existem alguns programas gratuitos para arte em voxels como MagicaVoxel que também são viáveis, mas acho Qubicle o mais legal de usar e o único que lida bem com as "camadas" ou matrizes.
Para a arte 2D (Ícones, etc...) eu utilizo o Photoshop, mesmo
Para a parte escrita (como os arquivos JSON ou programação em Lua) eu utilizo o Visual Studio Code. Para criar entidades e editar JSONs mais facilmente (e configurar localização) o próprio SHED - que vem incluso na pasta do Stonehearth - é muito bom...
E para aprender a fazer mods em si existem duas fontes infalíveis de conhecimento. O guia oficial de mods (https://stonehearth.github.io/modding_guide/index.html) e baixar e fuçar/olhar os mods dos outros e o próprio jogo base (que também é como um mod). Essas duas coisas foram onde eu aprendi, basicamente!
Espero que ajude :)
"If you choose such loadout, you'll then be greeted with some basic Hearth-Tec equipment and recipes - the rest can be obtained from that point forward.
The mod works in a way that if you do not pick the Hearth-Tec loadout, there will be no Hearth-Tec content at all in your game except pitchblende veins - these won't be able to be smelted but you'll still be able to use them as common stone, thus not interfering with normal gameplay."
Also, you have not listed but I assume you're using ACE itself, right? "Authorized Community Expansion"? It is required by this mod.
If you go into the ACE discord there is a list of incompatible mods, you should probably seek it out :)
ace armours
ace armors core
auto gollem guns
beam heartling stats customiziosnion
better storage do we count the tempetes? if yes then( commune early game
and build me a wall tier1)
easy mode difficulty
extra map opsion
more combat animasion
nordlingkingdom
smart crafter (problem is about xrafting stoping the game so probobly it)
is all
Please post me your mod list
You are pure gold! Thanks for your helping reply and the mods!
And there's thousands of people not encountering these issues with ACE, so I'm sure the issue isn't with ACE itself
Looking into your modlist tho, I see you use 2 mods that are incompatible with ACE and part of the "Incompatible" list: Box Command Tool (ACE has its own box commands) and Better Storage (Old, outdated, breaks filters for lots of mods) and you also have Bigger Backpacks which is more or less functional but also outdated and has caused issues before
I've manage to trace it to the ACE infra and mods.
Somehow ACE messes up the game in various ways every time I use it.
I've disabled the two ace mods from your collections and the main ACE patch and the problem is gone.
There's a mod list I'm using or rather used at the time of the errors in here:
https://discourse.stonehearth.net/t/hearthlings-spawn-confused-and-stay-so-ace-issue/41922
The mod doesn't even deal with the workshop_equivalents code
must be something else... Can I please have your mod list?
release-949 (x32)[M]
Uncaught TypeError: Cannot read property 'workshop_equivalents' of undefined
Yes :) Sorry for the delay, was really busy with the new ACE version, but now that it is out, I can start updating my other mods again!
have you ever seen a scam in your life man? lol thats not how scams work. plus, this is a mod by dani. 99% chance its on your end :'D
Not how scams work.
Rage Squid actually solved their problem going into Discord, it was caused by old/outdated mods that break many other mods.
Share your mod list and I can point out which ones are causing issues :)