武装突袭3

武装突袭3

[SP/COOP 04] [40K] Blood on the Sand
16 条留言
Vena 2023 年 12 月 31 日 上午 1:42 
it doesnt work for me :(
Soulless5k 2023 年 6 月 30 日 下午 12:31 
Awesome thanks
RandomTShirtGuy  [作者] 2023 年 6 月 29 日 下午 9:39 
@Soulless5k

It still works :D
Soulless5k 2023 年 6 月 23 日 下午 7:55 
Anyone know if this mission still works?
RandomTShirtGuy  [作者] 2021 年 5 月 30 日 上午 9:07 
@XBOY (づ ̄ ³ ̄)づ

I'm sorry to hear you have issues. It does sound like an issue with ACE. I don't personally use ACE while making or playing missions, so it may brake some of their components if enabled. If a mission I've made has been created with ACE in mind, it is listed as a required mod or is recommended in the description.

There seems to be an official melee mod for space marines, in case point-blank shooting with the bolter is not something you like to do:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2497022047&searchtext=tiow+ace

Hope this helps you in your future endeavors against the heretics and xenos alike.
XBOY (づ ̄ ³ ̄)づ 2021 年 5 月 30 日 上午 7:53 
For some reason i can't heal.....Is it a bug or does ace does not work well as a space marine? My team was flank by two dog and since our weapon is aoe.......
Corvus Corax 2021 年 4 月 6 日 下午 1:57 
I seem to have found a bug, two of the mortars seem indestructible.
Desert Punk 2021 年 3 月 31 日 下午 4:45 
to fix the clipping, floating head issue, make sure you switch your profile over to an appearance marked [ASTARTES] in the profile editor before launching the mission
RandomTShirtGuy  [作者] 2020 年 9 月 22 日 上午 4:25 
I played the mission and it worked fine. Everything seemed alright in the editor too. I would assume it has to do with some of the mods you're running but I can't be sure. It's good you brought this to my attention regardless, as sometimes some of my missions have stopped working with no reason what so ever.
SHTURM-333 2020 年 9 月 22 日 上午 4:00 
No worries, could actually be a problem with some of the mods I had activated like LAMBS. I enjoyed my time from start to finish in this scenario you crafted !
RandomTShirtGuy  [作者] 2020 年 9 月 22 日 上午 3:57 
@SHTURM-333

Hmm... that's really weird, because the objective trigger is the same as the mission complete trigger, only that the mission complete trigger has a few second delay. I'll take a look into the triggers, just to make sure it hasn't been ruined by some update.

But yeah that head sticking out is quite annoying. It's a common bug in TIOW. So common it could be called a feature.
SHTURM-333 2020 年 9 月 22 日 上午 3:52 
Yeap, I got the mission complete ticks for both objectives. Used Zeus to scan the area afterwards as well. No biggie, sometimes scripts get arma'd :) All in all though, the closest sequel yet to Warhammer 40K: Space Marines. Thanks !

I forgot to mention this...the Astartes I was playing as had a head sticking out between his legs like he was perpetually giving birth bug going on the whole time.
RandomTShirtGuy  [作者] 2020 年 9 月 21 日 下午 11:17 
@SHTURM-333

Indeed it should. Did you finish the city task? The end trigger is a bit iffy at best, as the city usually has quite a lot of stragglers (that's where the backup comes in). While WIP I was trying to figure out an alternative end trigger, as a clear area is so unreliable in such a large area, but I couldn't come up with anything. I'll take a look into whether I'll be able to come up with a second, better solution. Thanks for the feedback.
SHTURM-333 2020 年 9 月 21 日 下午 4:43 
Fun mission ! I cleared both the mortar and the city but the mission did not end though. Is it supposed to finish after these two are done ?
Labzoo 2020 年 8 月 12 日 下午 7:06 
I like this scenario, make more 40k scenarios!
HappyTurtle 2020 年 8 月 8 日 上午 4:07 
Thank you for making this, its really fun. Voice lines where really funny