Europa Universalis IV

Europa Universalis IV

Flavour and Events Expanded
553 条留言
Melvasul  [作者] 9 月 27 日 上午 5:09 
Yes Darko, Genoa, when conditions are right, can start exploration down to South African Cape with also colonisation of Cape Verde.

Is based on his voyages under Henry the Navigator and becoming Captain of Ribeira Grande [in Santiago Island]
Darko 9 月 26 日 上午 9:35 
Does this mod give Genoa an early way to colonise Cape Verde?
Fruityland 9 月 19 日 上午 1:05 
Hey, I'm having an issue with one of the mods in the Expanded Family - I have no idea which one causes it, but when I click on the construction icon on the top left my game just crashes
Milosz0pl 9 月 10 日 下午 2:49 
Is there a way to remove heir education?
Phezy 8 月 14 日 上午 1:44 
why does heir education progress seem to decrease overtime, i know there are events that influence this but it seems to be decreasing regardless of events, if this is an intended mechanic where can i find the info for the decrease
Melvasul  [作者] 8 月 11 日 下午 12:39 
Hello guys, tried FEE both standalone than with the whole EMF and had no crash with that event

so I suggest doing a clean install and we can proceed from then (:
LordDeTracy 8 月 7 日 下午 12:46 
@PebloCostibar I have the same error, CTD right after getting the Flavours and Memes Expanded event at game start
路边一条老狗 8 月 1 日 上午 8:55 
where emf's cn are
PebloCostibar 7 月 7 日 上午 8:58 
For me, the game always crashes right when getting the "Flavours and Memes Expanded" Event, at game start.
Melvasul  [作者] 6 月 29 日 上午 1:07 
I don't know the mod in particular...
but FEE is self-contained and the only problem would be with GUI at max, not content.
One Casual Player 6 月 27 日 下午 6:55 
is this compatible with eclipse of empires?
_NightLucky_ 6 月 13 日 上午 2:45 
Thanks for the reply, yes, I checked all the mods again and the problem was in Europa Expanded.
Melvasul  [作者] 6 月 13 日 上午 2:21 
Hi NightLucky

Cultural Hegemons are in the Diplomatic Tab
Heir Education are in the Court Tab

So they don't overlap, it's likely another mod [not from the Expanded Mod Family you can see above]
_NightLucky_ 6 月 13 日 上午 1:44 
There is a problem with the gui. The mod Peace Treaties Expanded blocks the gui education of the heir, and as I understand it, this is related to the gui of cultural hegemons, how can the problem be solved, which files are responsible for this?
Melvasul  [作者] 6 月 7 日 下午 12:35 
So what you should see would be this
https://media.discordapp.net/attachments/999266306589200394/1239418445347426414/image.png?ex=6845aba0&is=68445a20&hm=bc131f651a04565654251f8695b257e9a52e09e7e10b64c8caa6ffe29f5aad91&=&format=webp&quality=lossless&width=662&height=309

if the mod is correctly installed [ask Steam to reinstall it] then the problem must be another mod overwriting the Court GUI


also, nice nickname, time to kick Melkor once more :D
tulkas 6 月 7 日 下午 12:21 
@Melvasul i put the mod below the other mods and none of other mods changing the court gui. What can be the reason?
Melvasul  [作者] 6 月 4 日 下午 12:29 
Correct WiNCi, this mod is not achievement-compatible

@Nathe235
don't know, don't use the mod

@tulkas
from the Court Interface, nearby your heir there should be a bar, if not there it means you are also using a mod that overloads that GUI

@Rhya
I'd say bad luck, we don't have any particular event about it
WiNCi™ 6 月 4 日 下午 12:11 
Not possible to get achievements with this mod, right?
Rhya 5 月 28 日 下午 5:48 
Is this supposed to make China more of a torture to play than it is usually or is that just my luck so far
tulkas 5 月 20 日 下午 12:32 
how can i see heir education progress
Nathe235 5 月 12 日 下午 8:15 
does this work with Europa Expanded
Melvasul  [作者] 5 月 12 日 上午 10:08 
Ok, I checked and
0. We reduced the amount of opinion to just 25/-25
1. No max value [means you can get +200 and -200 with the same country, but realistically only +50/-50 per fair]
2. They last only 10 years [so shouldn't overlap between fairs since each they have at least 10 years cooldown]

so let's say best RNG possible

First Fair:
+50 [cause they accept your invitation and you accept theirs]

Second Fair (less than 10 years from the first)
+50 [cause they accept your invitation and you accept theirs]

which means the max it would be either -100 or +100 per country
But the median would be -50 or +50 per the duration of the fair [if the banquet is created etc]
Gunteraz 5 月 12 日 上午 4:54 
Ok, i haven't tried with the very latest version but when i first used the mod 1 version ago i ended up with all the modifiers stacking and not expiring so i have kept the fairs turned off since then.
Melvasul  [作者] 5 月 11 日 上午 11:46 
They should reset on every new fair... I'll triple check to make sure there are other fail safe measure, like max amount, etc (:
Gunteraz 5 月 11 日 上午 11:23 
Are the trading fairs supposed to keep stacking opinion modifiers until all countries have -200 relations with their neighbours or do they expire at some point?
Melvasul  [作者] 5 月 11 日 上午 5:28 
@the living dead

No such event the mod...

@|rav|
So yes and no...
if the mod adds new provinces inside existing areas/regions
- then it should
if it changes vanilla provinces ID
- you might have an event about the province of Naples firing for La Plata
|rav| 5 月 10 日 上午 3:09 
Just curious would this be compatible with beyond typus - asking since I just can't play the lower province count vanilla so I always use BT :)
the living dead 5 月 1 日 下午 2:13 
remove random negative unavoidable events like grunewald hunting lodge event FR. super dogwater my 15 year old 5/5/6 emperor now has a game ruining debuff until he dies.
Melvasul  [作者] 4 月 17 日 上午 10:30 
This will also work if you have no DLC at all since we check for DLC ownership in the mod.

We might have fixed a few here and there obviously, nothing is perfect, but we do acknowledge for it to create the less friction possible.
fabs 4 月 17 日 上午 10:14 
Looks interesting. Will this work well if you have all the DLCs?
Melvasul  [作者] 4 月 13 日 上午 1:05 
Using the decision if you have a hereditary type of government (:
That one guy 4 月 12 日 下午 1:25 
How do I start educating my heir?
Melvasul  [作者] 4 月 7 日 上午 9:24 
The event id is
FEE_Child_of_Destiny_Events.1

Triggering it is based on a random chance based when a new heir is created for country below 150 total development [only one can be at the same time]
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 4 月 6 日 下午 12:36 
Greetings! How to trigger "The Child of Destiny" event? What is the event ID? I'd like to try how it looks, I am playing this mod for years but never had this event
Melvasul  [作者] 3 月 28 日 上午 11:40 
@psrichardson

No, it's not.

@Leshton
contact us on our Discord!
Leshton 3 月 27 日 下午 3:52 
Heey, I have translated the mod to spanish, a bit of a pain but this way you can enjoy it in my native language, how do I send it to you?
psrichardson 3 月 27 日 下午 2:08 
ironman comatiable?
Melvasul  [作者] 3 月 24 日 下午 12:45 
Thank you for the update, have a nice game ^^
Strelok 3 月 24 日 上午 3:00 
@Melvasul sorry, just wanted to report, it is not your mod, it is in combination with the Development Point mod.

Sorry for the wrong Report, but I was looking for a culprit, but fyi there seems to be some hickup with the development points mod that is made for EE

But not your fault :D Your mod works as it should thanks again :) !
Melvasul  [作者] 3 月 21 日 下午 1:06 
Ok so this is interesting, two things

1) When did you observe this bug, from startup or?

2) This mod does not interact with the voting system, the one that does it is Holy Roman Empire Expanded
Strelok 3 月 20 日 上午 2:52 
Cheers Mate, good Mod, been using it for a long time :)

Though I found an Issue with europa expanded, this somehow breaks the HRE voting. Thought maybe I inform you :) I will also inform the EE dev.

Thanks for you work, keep it up and stay save ! :)
Chicken_Smuggler 2 月 24 日 上午 7:16 
@Melvasul Cool thanks! Can't wait to try the mod out
Melvasul  [作者] 2 月 23 日 上午 5:15 
Generally yes.
You might find that some events could be misplaced due to the generated tags and religions
Chicken_Smuggler 2 月 23 日 上午 4:20 
Would this mod work on a CK3 imported world?
Melvasul  [作者] 2 月 23 日 上午 1:22 
@TheFear
We have no "more fun missions" window in the mod

@Randomnessinc
There are no events about the Angevin tag in this mod nor changes to any vanilla event
RandomnessInc 2 月 22 日 下午 2:05 
incompatability with the newest version of europa expanded, mostly with events and stuff regarding to the angevin tree, though i wouldnt be surprised if there were more issues elsewhere
.TheFear 2 月 6 日 上午 6:56 
Does anyone else have the problem of game crashing when the window comes up to agree with "more fun missions" ?
Melvasul  [作者] 2024 年 12 月 14 日 上午 12:32 
If it's Non-Hereditary no, it will be automatically chosen :)
GoldenCerberus 2024 年 12 月 12 日 下午 12:21 
ok thank you so i assume i cant pick if my ruler will go into military education if im theocracy right?
Melvasul  [作者] 2024 年 12 月 12 日 上午 12:57 
Almost all Theocracies fall in the "Non-Hereditary" category, which mean the education will be automatically assigned once the heir comes to ruling (:

The "automatically" is based on:
- level of Legitimacy Equivalent, Corruption and other static modifiers
- Chosen idea groups etc.

The Hereditary government types instead have the whole process
- once heir reaches 5 years old you can choose education
- every X months there will be events about education [improve, failure, etc.]
- once heir comes to ruling you will see the effect of the Education