Tabletop Simulator

Tabletop Simulator

Quacks of Quedlinburg (Scripted) [By Varok]
62 kommentarer
Varok  [ophavsmand] 20. aug. kl. 20:21 
Sorry folks.. I am not supporting more this mod.. I am very busy with a paid mod. Last update was the last one I was planning to do for this Quacks mod.
Nantes 19. aug. kl. 8:38 
Thanks for this! What is the "turn cleanup" feature the other user spoke about? I find that the most annoying part of the game is having to put the chips back in the bag after each turn (even considering you can drag a box to select them all).
Also, do the "ready" tokens in the top left corner of each player board, as well as the "Fortune Teller thumbs up" button do anything practical, or they're just there to signal your readiness to other players in case you can't speak through voice?
Finally, what purpose does the green die near the books serve? I thought it changed all books to the corresponding bookmarks number for convenience, but that's not the case.
Oop 16. aug. kl. 19:55 
currently bugged, cherry bomb counter breaks and chips get mixed up / adding extras
MLGshovelLegend 10. aug. kl. 14:46 
You have to right click and change the state of the book, arrow keys would be helpful though
Varok  [ophavsmand] 1. aug. kl. 17:23 
@Rainstream
Thanks for your feedback

I just did a quick update about those little issues you mentioned. All those issues were resolved.
Rainstream 28. juli kl. 11:32 
Been playing for a week. love the game, beautiful script. love the turn cleanup feature.
here's a few small things I noticed:
1) The purple book sometimes spawns initially as an uninteractible object. easy to work around but slightly annoying.
2) the ruby for Red player is loaded in Green player's ruby bag for some reason. Easy to move. slightly annoying.
3) The last hawkmoth chip in the supply always gets missed by the turn cleanup script. At first I thought it was random, but now that I've played a dozen games it's been very consistent; whoever bought the last hawkmoth will randomly have one of the hawkmoths they drew left in the pot after turn cleanup. again, easy to work around, but slightly more annoying.

other than that, fantastic build thank you so much for the work you've done on this game it works beautifully.
Rainstream 25. juli kl. 15:22 
I am having trouble viewing the rules. Is there a funnction I'm not aware of or can this be fixed?
Varok  [ophavsmand] 8. mar. kl. 17:22 
@StrollerBub
No
StrollerBuB. 7. mar. kl. 16:32 
Hi Varoc
do you plan to add Alchemist expansion ?
Adil3tr 25. nov. 2024 kl. 18:43 
Can you add the new books for the ingredients from one of the alchemist mods? I think they all work without anything else from that expansion.
Akeyboi 28. sep. 2024 kl. 6:08 
I gotta say, addig a playlist that plays is a really nice touch, and the music brings really good vibes. Well done.
Rando 7. juli 2024 kl. 22:03 
@Varok Thank you, sire!
Varok  [ophavsmand] 7. juli 2024 kl. 18:12 
@Rando
Nope. I have been working in my main scripted mod, so I have not check out this Quacks mod yet. As soon I updated I will post it on my discord server:
https://discord.gg/6Jea9DC3
Rando 7. juli 2024 kl. 10:03 
@Varok
Hello! Any luck on the update and bug fixes?
Varok  [ophavsmand] 1. juli 2024 kl. 10:43 
@Rainity
Thanks for the feedback, it seems that link is not working for me as well. Probably this week, I will be doing an update to this Quacks mod, since last week, we gather around to play in my discord server and I noticed few things were not working like in the past, so doing a quick maintenance will be good to keep the mod in good shape
Rainity 1. juli 2024 kl. 8:24 
Not sure if I'm doing something wrong (new to Tabletop Simulator), but I got an error that the model for a bag couldn't be loaded: https://paste.ee/r/fGoRz
Rando 28. juni 2024 kl. 23:01 
I just wanted to add that we absolutely LOVE all of the special effects! :GhostLoveEyes:
Rando 28. juni 2024 kl. 22:54 
This is a very lovely mod! Everything is extremely well done.
However, my group of 5 replicated this particular bug which was mentioned earlier in this thread:

"In a five player game the extra chips get sent to the mandrake boxes and those chips are recognized as cherry bombs to the script."

This is happening to us also. We couldn't figure out why our cherry bomb totals were way off; so we just started counting manually after a while. This bug occurred in two consecutive 5-player games, even after reloading TTS.

This bug did not occur in any of the 3 two-player games that we played.
Varok  [ophavsmand] 27. feb. 2024 kl. 16:22 
Done. Mod is up and running back again
Caricifus 27. feb. 2024 kl. 6:21 
Clicking start game on the core game option causes an error to occur.
Varok  [ophavsmand] 5. okt. 2023 kl. 2:56 
@Verbeck
Don't worry the Blackhole is back and even much better!
It's already added in the mod
Verbeck 29. sep. 2023 kl. 17:05 
new_blackhole4.unity3d seems to be missing :(
ClchIa temensls 28. feb. 2023 kl. 19:36 
Jogo top!
Varok  [ophavsmand] 5. feb. 2023 kl. 2:59 
Glad to hear that AC/DC Freak. Quacks is a nice board game to play either with friends or even with strangers. The game mechanics are really cool, that why it was game of year long time ago.
AC/DC Freak 4. feb. 2023 kl. 23:15 
Just tried his game for the 1st time and must say I had a blast!
Lemurkin 16. okt. 2022 kl. 12:59 
Yellow's starting ruby is on Green's board; could you move it over to Yellow's?
Caprica55 6. apr. 2022 kl. 19:00 
Really like the ambiance of this mod. The common side of the player board could easily be added by using the same technique of states as done in some of the other Quacks mods. In one of the other mods, change the state of the board to the desired common side, go to Custom and copy the link to the desired image, and then save a copy of that image. Use the saved image to change the current player board to have two states (common and backside of the player board).
Vortilion 20. dec. 2021 kl. 3:03 
A pity.
Varok  [ophavsmand] 16. dec. 2021 kl. 15:58 
@Vortilion
Yes only is showing one side of the playerboards (pots) since I took this mod from someone else and improved it adding scripting and other components to reach the level of Varok's Mods :lunar2019coolpig:
Vortilion 10. dec. 2021 kl. 5:17 
Does this mod also contain only the backside of the playerboards and not the common one?
Poketape 3. dec. 2021 kl. 0:21 
The model failing to load is the chest model, if you follow the below link into your browser you should be able to download it and then drag it from your downloads folder to the models folder, which should be located somewhere like D:\SteamLibrary\steamapps\steamapps\common\Tabletop Simulator\Tabletop Simulator_Data\Mods\Models if you're saving mods to game files, not documents.


https://cdn.discordapp.com/attachments/774376309799256106/913307026992529408/httpsdrivegooglecomucexportdownloadid0By25Oeqlx8F5Uk9xZEhvb3BDMGc.obj
Varok  [ophavsmand] 27. sep. 2021 kl. 1:59 
If you are reporting issue about the mod, this Steam thread is the wrong. So please use the discord link to join and report any situation you may have. So I can attend and review whenever I have the time.
PeacefulDiscord 26. sep. 2021 kl. 1:28 
I seem to be getting an error loading a model for the game. Specifically this one: {LINK FJERNET}
ThrilledCheese 24. sep. 2021 kl. 16:44 
When I load the game, the level 2 spider chest is completely missing. The actual Chests themselves I can not see but I can take chips out. Some people said it did load for them.
Varok  [ophavsmand] 21. aug. 2021 kl. 5:04 
@fiveironbrad Cool. I have not check recently about it. So probably in the next purchase we do in Amazon we may buy this expansion. Thanks for letting me know
Quedlinbrad 20. aug. 2021 kl. 12:27 
@Varok I bought it on Amazon: https://www.amazon.com/gp/product/B08T3T8T28/ref=ppx_yo_dt_b_asin_title_o04_s00?ie=UTF8&psc=1

I could provide photos, but I only have a phone with which to do so.
Varok  [ophavsmand] 19. aug. 2021 kl. 18:11 
@fiveironbrad

I may be adding the Alchemists expansion whenever is ready and I am able to buy it or someone help me to scan and provide all the contents so I can add it into the module
Quedlinbrad 18. aug. 2021 kl. 13:15 
Thank you for making this! Any plan to add The Alchemists expansion?
Kroxywuff 11. apr. 2021 kl. 22:21 
What is the marketplace button for?
Varok  [ophavsmand] 24. feb. 2021 kl. 0:12 
Today I just added the link for KDM & Beyond, which is a discord server for players that can talk and gather around to play this board game, provide me feedback, and more
https://discord.gg/pwRQYAGg3t
Varok  [ophavsmand] 14. dec. 2020 kl. 6:27 
I am going to create a tutorial videos about how to use this mod, since that could be the problem. There is a script that collected the ingredients for each player
Drne 13. dec. 2020 kl. 20:29 
We just finished a four player game and two of us had a whole load of extra cherry bombs in our bags at the end.
Varok  [ophavsmand] 20. nov. 2020 kl. 16:48 
The mod is working fine.. You must be seated in order the background script detect players before you click in Start game
Kethrian 19. nov. 2020 kl. 20:39 
It appears that scripting may have broken. The last 5 times I tried to start a game with 2 friends (we play purple/yellow/red positions), the game has detected 0 players.
REX 9. okt. 2020 kl. 12:58 
I just played this with my group and we noticed we had an extra 3 cherry bomb in our bag around turn 4, or so. We were wondering if this was a scripting error or if we did something wrong? it was in all our bags.
Ator61 17. sep. 2020 kl. 20:00 
This looks awesome but it seems a bit too heavy of a scripting build. While I can load it and play with it solo, it crashes when I try to load it in a multiplayer server. (I have 16GB RAM and a GeForce 1080 video card too.)
Varok  [ophavsmand] 16. sep. 2020 kl. 11:33 
@Explosion321
Thanks for the feedback.. I will fix that small issue on the next update whenever I have free time
Explosion321 14. sep. 2020 kl. 19:57 
In a five player game the extra chips get sent to the mandrake boxes and those chips are reconised as cherry bombs to the script. otherwise great script
RebelScum 25. aug. 2020 kl. 7:00 
Fun mod! Might I suggest replacing the state-toggle rulebooks with PDFs? PDFs are so much easier to read and navigate through. The PDFs can be found on the publisher's site; I guess it's ok to link directly to them within the mod.