Transport Fever 2

Transport Fever 2

Station with Elevated Concourse (Haijima station)
23 条留言
TransPenX 2 月 11 日 上午 11:25 
WHO SAID HAIJIMA
Silly 2 月 7 日 上午 6:35 
is it impossible to make this compatible with GWR station?
Tsubame ⭐ 2024 年 10 月 7 日 下午 5:12 
Could not thank you enough. Have an award, on top of another one I gave before! :Emily3_Heart:
Erinacio Feromius 2022 年 10 月 22 日 上午 11:34 
Not working on latest game, got internal error.
Quick fix:
1. Goto Steam\steamapps\workshop\content\1066780\2184365799
2. Edit hajima_station.con
3. Add `local` to the beginning of line 176, 177 and 178, like:
local numTracks = params.tracks + 1
local curI = 0
local curTrack = 0
4. Save the file, and hope steam won't overwrite it
ThatRetroGuy 2022 年 3 月 16 日 下午 5:55 
Hello! i where wondering if could ask you over messenger around the station model's?
tenk 2021 年 12 月 12 日 下午 2:55 
Amazing mod! I just want to ask if there's any way of flipping the elevated concourse because when i place it, i press "m" and "n" without sucess on flipping it. Hugs from Portugal and hope you got my question!
MrQuicko 2021 年 5 月 10 日 下午 3:01 
hi, are you still doing mods for tpf2?
kasperhkj 2021 年 2 月 28 日 上午 7:18 
@nosrith
Would it be possible to make station sections that are smaller than 40 meters? E.g. 10- or 20 meter sections for finer control? Also, any progress on the gridless station?
Thanks for some great mods.
nosrith  [作者] 2020 年 9 月 24 日 上午 6:20 
@MrQuicko
Yes I'm developing a gridless-style modular station mod now, which allows to be curved or branched out. It is really challenging for me and may take some time, but look forward to it.
MrQuicko 2020 年 9 月 19 日 上午 8:02 
Nice job, are you working on anymore mods?
Francis_Kee 2020 年 9 月 1 日 上午 1:19 
Great mod! It's very useful for my Tokyo map!
LargeSodaXCX 2020 年 8 月 29 日 上午 1:55 
Lived in Haijima for a couple months, great mod!
阳边车辆段 2020 年 8 月 7 日 上午 12:20 
@nosrith
It's fixed. Thanks a lot!
mrmichael 2020 年 8 月 6 日 下午 5:27 
@nosrith sorry, I just found out it was not your platforms!!! Yours are perfect! Sorry for confusion, excellent mod once again thank you :)
nosrith  [作者] 2020 年 8 月 6 日 上午 10:26 
@夜光斜乐曲
I found a bug to cause exactly the same result as you gave me.
When I placed parallel platforms and tracks in the direction of the primary building and then placed the module on them, the overpass was not generated and went crashed. Is that your case? Now it has been fixed, so could you confirm it?
阳边车辆段 2020 年 8 月 6 日 上午 4:39 
This mod is fantastic. But it seems like it can crash without conflicting other mods. In my savegame, I find that when I add the modular part on my existed station it will not correctly generate the overpass bridge and immediately crash after the elevated concourse is built. I have no idea why because it works pretty well when I try to modify several stations at first. If you want something like bug report or code error I'd love to share to improve this issue.
nosrith  [作者] 2020 年 8 月 5 日 下午 8:34 
@mrmichael
Which texture? In the menu? It's because the platform is "transparent".

@MrQuicko
I was planning to make the Kunitachi station (an elevated track station with characteristic red triangular roof) as #2, but before that I decided to make a station structure mod as a basis for this project, which allows track and platform modules to be curved freely. It might take a while, but I really want it, and you too right?
MrQuicko 2020 年 8 月 5 日 下午 12:18 
Whats your next station project?


Quince99 2020 年 8 月 5 日 上午 9:17 
Thank you for the information - I shall look into that.
mrmichael 2020 年 8 月 5 日 上午 9:02 
Love this mod but I am just wondering why the texture of the platform is blurry comparing the other platforms?
meri5001 2020 年 8 月 5 日 上午 4:35 
Absolutely love this station, it's so handy.
nosrith  [作者] 2020 年 8 月 4 日 下午 8:05 
@Quince99 About station‘s name? It’s by labeling feature on TPF2 modeling system, same as a nameplate on a vanilla platform.
Quince99 2020 年 8 月 4 日 上午 11:15 
This is a very useful station to have in a game as it displays the station's name on the building itself. How have you managed to achieve this?