Transport Fever 2

Transport Fever 2

EMD F7 Starter Kit
106 条留言
Zapp 2 月 5 日 上午 6:33 
Most B units are set to the speed of their corresponding A unit, except the Lionel's Blackbonnet.

The Blackbonnet A and C units operate at high speed (102 mph) but the B unit is set to 65 mph. This can't be right?
Zapp 1 月 29 日 下午 3:22 
REPORTING A BUG

Reversed C units are all given freight speed 65 mph

There are no reversed C units with passenger speed 102 mph

Please match passenger A and B units to C units.
Mikey D 2024 年 12 月 7 日 上午 9:30 
Anyone else getting screen tearing with this mod or just me? I tried altering the graphic settings and nothing seem to work I normally use vulcan with low resolution
themeatballhero  [作者] 2024 年 11 月 10 日 上午 11:42 
i would need to see with an image what you're refering to. try taking a screenshot and upload it to imgur
Something 2024 年 11 月 5 日 下午 8:52 
For some reason i'm getting black glitching on my screen after adding the demonstration B unit to a train.
themeatballhero  [作者] 2023 年 9 月 23 日 下午 4:54 
Recolorable issues have been fixed along with 263A's headlights. To do: Add random numbers
SuperJesse64 2023 年 8 月 28 日 上午 1:58 
Coloring the demo unit turns it black and white.
Ganliard 2023 年 8 月 20 日 上午 8:23 
The texture of the cabless Demo locomotive is broken :<
FunGaming44 2023 年 3 月 4 日 下午 1:15 
Works great but has the assets missing in asset menu
Avern 2023 年 2 月 28 日 下午 5:57 
A unit repaint textures are black unless you use really light colors.
Jean-Luc Picard 2023 年 2 月 10 日 上午 11:36 
Very cool and outstanding work! Thank you very much! I was wondering why the reversed units are all limited to 65mph while the normal ones are at 65-102mph?
Lena_the_Dreadful 2022 年 10 月 28 日 下午 5:15 
cool. thx
themeatballhero  [作者] 2022 年 10 月 27 日 下午 4:10 
see the link above
Lena_the_Dreadful 2022 年 10 月 27 日 下午 2:45 
which discord?
themeatballhero  [作者] 2022 年 10 月 26 日 下午 7:21 
actually, if you're on the american discord, you can download as the beta still needs testing. should be the last beta, i struggled for months with some angled abutments but game limitations meant i had to abandon those.
Lena_the_Dreadful 2022 年 10 月 26 日 下午 6:38 
cool. they look great. i cant wait to try them out. always love new bridges in this game
themeatballhero  [作者] 2022 年 10 月 26 日 下午 5:56 
Theyre bridges im made, they're currently in testing. They'll be out soon :)
Lena_the_Dreadful 2022 年 10 月 26 日 下午 3:21 
Those bridges in the screenshots. Where can I get those?
themeatballhero  [作者] 2022 年 9 月 19 日 下午 3:55 
Yeah you have to manually add them from the code from tpf1
Southern Pacific Productions 2022 年 9 月 19 日 上午 5:11 
How did you convert the atsf Coaches? The dont have any bogeys after i converted them??
ServiusTheBear 2022 年 7 月 24 日 上午 10:18 
Am noticing this asset/f7/atsf_f7a_asset.mdl was removed because the following resources were missing:
- res/models/material/vehicle/train/f7/f7a/atsf_warbonnet.mtl
Stealthy 2022 年 7 月 20 日 下午 2:12 
SP Black widow?
themeatballhero  [作者] 2022 年 7 月 20 日 下午 1:56 
Yes! Feel free to reach out to me at themeatballheromodding@gmail.com
HeavyPootisMan2 2022 年 7 月 20 日 下午 12:24 
Is there a way I can commission a reskin of these F7's?
ThePyroMain 2022 年 5 月 29 日 下午 2:47 
Hi, wondering why theres not a reverse of the red warbonnet while there is of the rest, thats not intentional im guessing?
themeatballhero  [作者] 2022 年 5 月 6 日 上午 7:03 
Well those older f7s are out of date. People are working on newer versions of the CP and CN ones
Stealthy 2022 年 5 月 6 日 上午 6:41 
https://psteamcommunity.yuanyoumao.com/profiles/76561198021822682/screenshots/

As mentioned, it's mainly some of the repaints which do that. Your mod seems to group everything nicely. Hence I was wondering if there is something I can do to force those other mods into the groups.
themeatballhero  [作者] 2022 年 5 月 6 日 上午 3:51 
It should already be doing that, hmmm can you post a screenshot?
Stealthy 2022 年 5 月 6 日 上午 12:44 
This and the repaints are great mods but they make the vehicle purchase window quite crowded since each seem to make their own entry. How could I edit the mods so that all A-units are in one group and B units on another?
themeatballhero  [作者] 2022 年 3 月 8 日 下午 8:56 
awesome! glad they made your day :D

@Paph ill take a look at it and it to my growing list of mods that need fixing lol
Valerian Bagelknight 2022 年 3 月 8 日 下午 6:48 
now that I have this I realize that it's not really the same without them, thanks for reminding me about these iconic beauties
Paph 2022 年 1 月 15 日 上午 8:53 
Along with what yellowdotchuck said about the reverse warbonnet missing, I get the following errors in the stdout file.

asset/f7/atsf_f7a_asset.mdl was removed because the following resources were missing:
- res/models/material/vehicle/train/f7/f7a/atsf_warbonnet.mtl

vehicle/train/f7/atsf_f7a_347A.mdl was removed because the following resources were missing:
- res/models/material/vehicle/train/f7/f7a/b&o_231.mtl
- res/models/mesh/vehicle/train/f7/f7a/update_2.0/side_streamlining_bo.001_lod0.msh

I don't know if this helps any or not or if it's even related to the missing engine. Just wanted to point it out. :-)
yellowdotchuck 2021 年 12 月 2 日 下午 5:39 
Okay.
themeatballhero  [作者] 2021 年 12 月 2 日 下午 5:11 
I can't as its not my mod.

And the reverse warbonnet is gone? hmmm ill look into that
yellowdotchuck 2021 年 12 月 2 日 下午 4:22 
Is it okay if you add them to this one since I really wanna make it? Also, I notice the reverse Warbonnet is gone.
themeatballhero  [作者] 2021 年 12 月 2 日 下午 4:03 
You're cool man! No disturbing, I actually check comments quite.

The cars are converted NA4U cars from transport fever 1. You can get them there and covert them, but they don't retain the bogies, so I had to mess with it.
yellowdotchuck 2021 年 12 月 1 日 下午 6:16 
@themeatballhero Sorry to disturb you, but what are the cars from the picture with the Warbonnet variant?
AzusaF59 2021 年 11 月 25 日 下午 4:30 
Asset textures are broken on all of these
Ebbi 2021 年 11 月 25 日 下午 2:46 
It works! Thanks for the fast Fix! And thanks for the awesome mod!
themeatballhero  [作者] 2021 年 11 月 25 日 上午 8:24 
it was a bad DDS file. All fixed now :D
themeatballhero  [作者] 2021 年 11 月 25 日 上午 8:18 
I reverted it to the last upload
themeatballhero  [作者] 2021 年 11 月 25 日 上午 8:17 
yeah i just noticed it as well, looking into it right now
Ebbi 2021 年 11 月 25 日 上午 8:14 
hi, themeatballhero, my game crash, when i use your emd mod since your update from yesterday. I get an errormassage: Assertion failed! Program: ..../transportfever2.exe File c\build\tpfs2\include\gli./core/load_dds.inl Line: 164 Expression: (Data && (Size >=sizeof(detail::FOURCC_DDS))) Unitl yesterday, it liked your mod. :/
themeatballhero  [作者] 2021 年 10 月 31 日 下午 5:24 
haha well thats the bandaid mod xD this mod isn't compatible with that mod. im working in making skins to fully replace that mod
sergeantroadhouse 2021 年 10 月 31 日 下午 4:01 
Error message: error: ...2)/steamapps/workshop/content/1066780/2016463780/mod.lua:39: attempt to index field 'emission' (a nil value) I have no Idea how to fix this I just play the game my guy, if you could help that would be great if not idk. every other f7 mod works but they're missing textures
themeatballhero  [作者] 2021 年 10 月 17 日 下午 6:24 
C:\Program Files (x86)\Steam\userdata\[your user ID here]\1066780\local\crash_dump
sergeantroadhouse 2021 年 10 月 17 日 下午 2:54 
how does one check the stdout.txt ? @themeatballhero
themeatballhero  [作者] 2021 年 10 月 5 日 下午 6:55 
Hmmm, you'll need to check the stdout.txt, otherwise I got nuttin
sergeantroadhouse 2021 年 10 月 5 日 下午 4:10 
my game will not load with this mod added, any advice?
LightBever 2021 年 10 月 1 日 上午 8:57 
@themeatballhero its ok mistakes happen