边缘世界 RimWorld

边缘世界 RimWorld

Build Near Anima Trees
45 条留言
Fiur 2022 年 5 月 26 日 下午 4:19 
His mod doesn't seem to be a good backup. Does anyone have an alternative?
Longman 2022 年 5 月 25 日 上午 7:38 
@Thundercraft: Sorry, it didn't work either way, new save or not. I did use a mod to move the tree elsewhere but today I've been given a mission to build a massive building and it went into the 35 tile radius and got a massive debuff so I've quickly created my own version of this mod:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2812513517

This one actually caps at 10 tiles, nkuznia basically just edited the UI radius without editing some value in another file that was used to calculate offset area.
Thatlldopig 2022 年 5 月 23 日 上午 1:46 
Tried an existing save and a new one and it still does not adjust the radius. Have the mod loaded at the bottom. Probably better off using the replant anima tree mod since it almost always spawns smack dab in the middle of the map where I wanna build my base lol
Rolhn 2022 年 5 月 20 日 上午 6:42 
Update when for 1.3?
PvtParts296 2022 年 5 月 13 日 下午 2:54 
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Thundercraft 2022 年 5 月 12 日 上午 11:29 
Quote, "Doesn't work, at least in existing saves..."
Sad to hear, but good to know. BTW: Did you try this in RimWorld 1.3?

I'd still be very curious to hear if anyone has tried this in RimWorld 1.3 from a new game (rather than from an existing save).
Longman 2022 年 5 月 12 日 上午 11:15 
Doesn't work, at least in existing saves, this basically just disables the "Build radius warning", the debuffs still apply...

... however this works for Shrines. Hence thank you. :D
Clairdren 2022 年 3 月 28 日 下午 5:35 
Any chance of doing similar for Gauranlen trees?
545748190 2022 年 3 月 20 日 上午 6:01 
thank you for your updating!
^7p^0o^1i 2022 年 2 月 27 日 下午 5:38 
fyi its not tagged for 1.3 yet
nkuznia  [作者] 2022 年 2 月 14 日 下午 10:57 
Sorry for the delay, updated to include 1.3.
TheSquirrelofHuscurl 2022 年 1 月 25 日 下午 8:03 
actual god
Mekkie 2021 年 10 月 4 日 下午 2:06 
Thanks! I wasn't even technically building around my tree and i got the full 30% debuff just from running a powerline past it lol
[RTB] Sarianos 2021 年 9 月 11 日 上午 9:55 
Adjustable Anima is customizable alternative to this.
Kobold Kween 2021 年 8 月 21 日 下午 6:53 
This needs to be updated.
AlanKaz 2021 年 8 月 14 日 上午 8:50 
1.3 pls
Amollo314 2021 年 8 月 14 日 上午 1:39 
@PenquinHunter I also can´t get the anima grass growing and in the information tab it has a defuf for structures being near even if there are none in de 10 Block radius, my gess is that the mod broke for the 1.3 update since it work fine before
Ulrich Humsk 2021 年 8 月 4 日 上午 5:20 
update for the runestones in vanilla vikings expanded runestones would be cool.!
Genaeve 2021 年 7 月 26 日 下午 12:49 
@gingerale & @SheppySnelk Thank you for that info!
SheppySneik 2021 年 7 月 25 日 上午 7:57 
works on 1.3. if it gives you problems, try putting it lower on the load order
Mertle 2021 年 7 月 23 日 上午 2:46 
doesnt work on 1.3, while the radius is smaller, artificial structures still have an affect on the new plant growth offset (the larger circle in 1.3), even when outside the white circle.
gingerale 2021 年 7 月 22 日 上午 6:39 
confirmed working on 1.3
kongkim 2021 年 7 月 18 日 上午 2:37 
The ideology expansion will be out on 20/07,and the game version is 1.3 will this mod be updated for that :)? As i will be starting a new game when ideology is out.
Delta7777777 2021 年 4 月 10 日 上午 6:42 
Would like to see this with an adjustable radius in the mod menu. Either way good mod fren.
Oaklock 2021 年 2 月 23 日 上午 11:51 
Anima grass is currently growing in my play through.
Loving having this mod even if my other games didn't have the right traits to use the Anima tree.
I also notice that the other natural meditation foci (things you can build) still have the original radius, which is crazy. I want to protect the tree inside my base most games. The original radius makes that difficult many times.
PenquinHunter 2021 年 1 月 13 日 下午 12:04 
Anyone else had problems with anima grass not growing while using this?
Stellar ❤️💙💛 2020 年 12 月 21 日 上午 3:57 
Thank you!
克里斯Tina 2020 年 12 月 15 日 下午 7:01 
niiiiiiiiiiiiiiiiiiiiiiiiiiiiiice!!!!!!!!!!
Bloody Carrotkey 2020 年 12 月 9 日 上午 10:39 
nvm, found a mod that does it.
Bloody Carrotkey 2020 年 12 月 5 日 上午 3:39 
Is it possible to make a slider, so you can adjust the radius to your liking in mod menu?
Fumeknight79 2020 年 10 月 30 日 下午 12:17 
I'm so glad for this. Sadly, it is still too big to enclose the tree to be able to have it in a warm enough environment for the anima fruit mod to work, since I mostly settle cold climates, but it might be possible to edit the numbers in this mod. Thank you!
i eat cigarettes 2020 年 10 月 10 日 下午 2:28 
thank you for this, always so annoying when you need to expand but that goddamn blue tree blocks your way
Enlonwhite 2020 年 8 月 30 日 下午 7:23 
oh thank goodness for this mod, I hated that you had such a large radius issue where you then just killed the tree over and over to get it to spawn some where decent.

Now I can make a fair area for it but still make it somewhat safe for pawns to enjoy without a huge distance to worry about.
Skeletor 2020 年 8 月 17 日 上午 6:00 
yes
jessefjxm 2020 年 8 月 8 日 下午 7:01 
That's quite useful!
Babia 2020 年 8 月 4 日 上午 4:33 
thanks for this, the radius of the anima tree always felt a bit overkill
Heilder 2020 年 7 月 31 日 上午 6:01 
sim
AVmear 2020 年 7 月 30 日 下午 7:15 
oui
JustKazuma 2020 年 7 月 30 日 下午 6:08 
hai
Blackrain 2020 年 7 月 30 日 下午 2:24 
..ja.
Butterbox 2020 年 7 月 30 日 上午 11:24 
...yes.
Gracjusz10 2020 年 7 月 30 日 上午 4:48 
yes
Nols 2020 年 7 月 30 日 上午 3:52 
Yes.
IronSquid501 2020 年 7 月 30 日 上午 12:08 
Yes.
Brian 2020 年 7 月 29 日 下午 11:10 
yes