边缘世界 RimWorld

边缘世界 RimWorld

Rim of Madness - Bones Enchantment
35 条留言
JACK 2024 年 7 月 20 日 下午 1:39 
I for one would be delighted if the sprites were in the original bone mod
KingSihv 2024 年 6 月 3 日 下午 6:06 
Original Bone modder here. Not sure if you're still around, but I'd like to seek permission to backport these sprites to the original mod. Please reach out if this is agreeable.
Daevinski 2023 年 11 月 16 日 上午 5:17 
Still works like a charm. Just need to manually update the About file with the 1.4 tag to remove the warning. But it is not compatible (nor necessary) with Outland - Core by Neronix17 because Outland already completely retextures the original Bones mod.
Levardio 2023 年 4 月 29 日 下午 11:03 
Yeah, i didnt even know it was retexture before i clicked on this mod by accident
Richard 2023 年 2 月 19 日 下午 4:26 
can you make this work for the bones from medieval overhaul as well?
Holgast 2022 年 11 月 25 日 下午 9:55 
I think it would get more views if 'retexture' were to be added to the description ;)
Holgast 2022 年 11 月 25 日 下午 9:54 
I don't see why this wouldn't work in 1.4, it's just a retexture. I just updated the version on my local copy
fallenscion 2022 年 11 月 11 日 下午 10:18 
Works fine as is in 1.4
ImNotCreativeEnough 2022 年 11 月 9 日 上午 9:10 
Wish this mod would get some more love
Dracula 2022 年 11 月 3 日 上午 5:03 
This is great, just stumbled on this. Any chance we'll see this updated?
JACK 2022 年 9 月 27 日 下午 2:34 
exactly what I wanted. thanks :)
Balthazad 2022 年 5 月 25 日 下午 5:30 
missing the info in the description if this is safe to add mid-game
why are we here? just to suffer? 2022 年 2 月 15 日 下午 4:04 
good work and good job
Svela 2022 年 1 月 30 日 上午 3:12 
Awesome, thanks!
Sauergesicht  [作者] 2022 年 1 月 29 日 下午 1:14 
It should still be enabled but not subscribed here, since it would detect both versions
Svela 2022 年 1 月 29 日 上午 11:24 
Thanks. So, I just copy the mod you made and paste it into the mods folder, yea? Should I also disable your mod when I do that or leave yours enabled? I feel like it's obvious I should disable it, but thought I'd ask anyways.
Sauergesicht  [作者] 2022 年 1 月 29 日 上午 10:38 
@Svela sure its in \Steam\steamapps\common\RimWorld\Mods

You'll find this mod in \Steam\steamapps\workshop\content\294100\2181290749
Svela 2022 年 1 月 29 日 上午 8:48 
I'm unfamiliar of where the static mods folder is. Would you be willing to tell me where that would be?
Sauergesicht  [作者] 2022 年 1 月 28 日 上午 11:47 
@Svela you can simply copy the mod into your "static" mods folder and delete the gfx you don't like. I may be mistaken, but no XML editing is required
Svela 2022 年 1 月 28 日 上午 5:24 
Honestly the improvement on most of these graphics is immense. Being able to distinguish between the different materials at a glance can make all the difference. However, I actually really like the original way bones themselves look. I like the pure white of them, and I was wondering if there was a way to change the graphics everything EXCEPT bones. Is there perhaps a mod option that allows me to choose what graphics are changed, or do I simply need to manually disable the graphics change of bones in the xml files? Any info would be appreciated.
Mlie 2021 年 10 月 18 日 上午 11:47 
Since this mod is reported working in 1.3 I've added it to the No Version Warning-mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599504692
Hope it helps!
fallenscion 2021 年 9 月 11 日 上午 8:44 
This still works with 1.3, but throws an out-of-date error in the mod manager. If anyone is curious, you can use it no problem!
созерцатель 2021 年 7 月 20 日 上午 8:12 
love it, hope for update
kon. 2020 年 9 月 3 日 下午 1:26 
very big fan of the alternative textures! planning on retexturing the tribal skull masks?
TheSevenSins 2020 年 8 月 15 日 上午 11:33 
I feel like the name "enchantment" instead of "enhancement" is a bit misleading, but the texture variety is a much needed thing for those 3 middle items, looks very good!
Evil Weevil 2020 年 8 月 13 日 下午 11:22 
Wow, you can actually differentiate bone china, bonecrete and calcium polymer. Now that's improvement!
Felios 2020 年 8 月 6 日 上午 6:45 
Wow, great art, thanks! You should honestly see about getting this integrated.
Sauergesicht  [作者] 2020 年 8 月 4 日 下午 11:11 
@Sixdd yeah it was even a simple recolor of the old bone graphic where the bones looked like uncooked spaghetti :winter2019joyfultearsyul:
#6 2020 年 7 月 31 日 上午 3:24 
I like the new textures, it always bothered me a little than bone marrow was represented by what looked like "bloody spaghetti"
SRT_Reno 2020 年 7 月 30 日 上午 10:45 
Beautiful upgrade to one of the handiest little mods. [Bone marrow has saved my ass more than once lol!]
Sauergesicht  [作者] 2020 年 7 月 29 日 下午 11:56 
@IceMaverick
Yes, it is save to remove. :cozyspaceengineersc:
IceMaverick 2020 年 7 月 29 日 下午 7:02 
Is this like most texture mods where simply removing the image files will cause them to revert to the original graphic? I'm a fan of the material retexs, but I'm too attached to the original bones.
Sauergesicht  [作者] 2020 年 7 月 29 日 下午 1:12 
@Spectre Incarnate
Since those are vanilla, I'm not going to change them here
Spectre Incarnate 2020 年 7 月 29 日 下午 12:07 
Unf.. marrow me.

Hey what about this same style for skeletal remains? Can those be re-textured?
__ 2020 年 7 月 29 日 上午 4:52 
Nice work!