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As for too many in area, see configs. Mod definitely works fine.
We have to craft this at a bench of some sort (S+/SS Station as an example) not from inventory but otherwise it's working... correct?
Friend of mine has some vision problems and we're looking for a way to have more readable fonts on the signs or storage boxes ^^;
Apparently whitelisting engrams totally breaks an otherwise very useful feature in the dev kit. Pretty sure I can still get around this shenanigans...
Cheers.
Also, I use SS, not the periodically ditched S+.
The smaller two wooden signs, apparently, have their text behind the sign, where as all the others do not. I'll fix it when I get a minute, until then invis the sign and win!
Wait, all the engrams disappeared, I can't craft these anymore. Did you change their engram paths or something?
As for the text, nope, still an issue after I spawned a new one.
Which reminds me. Any chance of some font alignment settings? Left, Right, Center, Top, Bottom, Center? Where it defaults to center/center.
Any way for you to code in a flatter thing for it to make the text appear closer to the wall when the sign is invisible?
Maybe add some kind of text adjustment so people can add or subtract to the text distance from sign, where negative makes it closer (possibly behind) and positive makes it pop out further? Even more interesting of the text location screen had the other axis too. Up and down, left and right, so you can offset the text in any direction.
I tried making the wall sign max size and smallest font size but its, kinda ugly like that.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2258924856