Overgrowth

Overgrowth

Overgrowth Force Mode (July 2020 Map Jam)
31 条留言
Two Tailed Fox 1 月 17 日 上午 4:52 
might actually learn how to port models into this game so i can port yoshimitsu and other tekken characters into this game for this lmfao
Jamerius Felder (: 2024 年 11 月 11 日 下午 6:06 
Oh alright
_Ins4ne_  [作者] 2024 年 11 月 11 日 下午 5:07 
It's baked into this levelscript specifically but it's not too hard to generalize it into a LevelHook that could be applied to all levels. I kept it specific to this level (like I did in my "Magic Mouse" mod) because it wouldn't make sense to play the other levels like this as their layout doesn't fit too well.

If you're looking to replicate this effect, it's quite simple to do so, it may even be possible with DHS, but I can't vouch for that.
Jamerius Felder (: 2024 年 11 月 11 日 下午 4:25 
Another question, does it work for any map or just this map?
Jamerius Felder (: 2024 年 11 月 6 日 下午 11:29 
Alright, thanks
_Ins4ne_  [作者] 2024 年 11 月 6 日 下午 7:20 
Hi Jamerius, the side scrolling camera was accomplished through custom scripts I made for this mod. It forces the dialogue camera control on (which disables the normal player camera) and updates the camera and the audio listener according to the player's position.

If you are interested in the code part that takes care of that, check out the levelscript, it's pretty well documented.
Jamerius Felder (: 2024 年 11 月 6 日 下午 4:49 
How'd you do the Side scroll camera?
fartmaster3000 2024 年 6 月 13 日 下午 7:05 
i beat expert with 72266
E-train 2023 年 5 月 5 日 上午 6:56 
is my second score is really fun i played a 2d game be for so i got experince
E-train 2023 年 5 月 5 日 上午 6:53 
86790
zandar9 2022 年 4 月 15 日 上午 11:53 
83,860 is my first score. Gotta say, this was really fun to play! The different third person view is a welcome sight to me seeing as I played side-scrolling beat-em-ups before I found out about Steam. I played through the first story and two different paths of Therium-2 so I knew the combat system pretty well, but here I had to mix my style up a bit to not get swarmed (I usually try to pick off enemies in very small groups). I really can't wait for an endless mode! Keep up the good work!
MuuHD 2020 年 8 月 22 日 下午 10:10 
High score of 97000.
Dragon's reach is silly but I can't wait to see an endless version of this mod
_Ins4ne_  [作者] 2020 年 8 月 21 日 下午 4:36 
There is only one map (level) which is dividied into four segments with individual enemy groups becoming more and more difficult. The last segment features a boss to test your skills once you've massacred your way through the whole level.

You can set the difficulty down to blaze through it and you'll see how long it actually is if you want to track your progress with higher difficulties.
mr. Red 2020 年 8 月 21 日 下午 3:54 
1) How many levels are there?
>>Or perhaps a better question would be:
2) How long does it usually take to complete the mode? :2016gameingame: :cozyteddymoo:
Jenno 2020 年 7 月 24 日 下午 6:23 
please make the hud as a seperate mod, that would be awesome
_Ins4ne_  [作者] 2020 年 7 月 24 日 下午 2:38 
@edo I found the culprit and fixed it. Now it should work for all machines!
edo 2020 年 7 月 23 日 下午 6:35 
I get no enemies at all
Drizzt 2020 年 7 月 23 日 下午 3:25 
ooh..... tekken versus matrix
FIGHT!
:-)
Surak 2020 年 7 月 23 日 下午 12:02 
Wow, great level! I have not played the Tekken, so don't know the reference, but it is one of the nicest OG levels I have seen so far!
Drizzt 2020 年 7 月 23 日 上午 9:58 
ah yes - my bad - just had another go and it happens when i get knocked to the ground or around the time when that happens (getting hit while still dazed)
sorry for the wild goose chase! i'm still fairy new to the game - played through all the campaigns in a long binge then dived into writing my mod, which became an obsession - so thanks for getting me to actually get back to playing for a bit, had almost forgotten how satisfying that roundhouse kick is :-)
ooh, side scrolling fighter with weapons, and stealth kills, ooh i'm so gonna have to obsess over some of that lol :-)
ok - i'm way too excitable for an adult :-)
also, feel free to delete my comments about the blur since it actually is a feature and not a bug - for real (and how often is that phrase actually used sincerely :-))
anyway - kind of got the bit between my teeth now - gonna beat this level on expert! :-)
_Ins4ne_  [作者] 2020 年 7 月 23 日 上午 9:43 
So I took a look at it and it seems that the DOF of the camera is not the issue.
I can pin it to 0 but the normal DOF sharpens fast enough.

Maybe you're getting that confused with the blur/DOF effect that happens when you get hit and lose health/ko shield? Sadly this is not easily changeable through the level script (it doesn't accept it being pinned to zero and still blurs it) and would require a modified character script or altering the game config.

Of course that brings other issues with it, you'll be forced to play on this character script and it's another component to keep updated, backwards compatibility, ... you know the drill.

Since this is an actual game mechanic (blurring it out because you got hit) I'll keep it the way it is but add a note to the mod description on how to turn it off.
Drizzt 2020 年 7 月 23 日 上午 9:04 
cool - and i look forward to playtesting the endless mode ;-)
_Ins4ne_  [作者] 2020 年 7 月 23 日 上午 8:59 
There are built-in functions to deal with it level specifically so don't worry about it, I'll try to fix it later this evening.
That way people wouldn't have to touch their settings, I'd just flat out disable DOF for the camera.
Drizzt 2020 年 7 月 23 日 上午 8:57 
is it possible to disable DoF (if it is enabled) when the level loads and re-enable it on exit? Probably easier than trying to fix it since i guess it's designed to work in a world with a rotatable camera and variable view distance. Or just inform peeps to turn it off or be prepared for a little extra challenge while they question the state of their own eyesight :-)
_Ins4ne_  [作者] 2020 年 7 月 23 日 上午 8:50 
Hahaha, thanks for the kind words @A crusader and @Drizzt.

Yeah, Drizzt, I playedtested the map after altering the enemies on full difficulty to check if it was possible and I was grinding for 80 minutes straight and continuously decreasing the enemy strengh / hp amount to even get to the boss. So don't feel bad, it's really hard!

Btw, the score does not scale with the game speed or difficulty settings (didn't find a way to read that out of the current game instance) so theoretically it is easier to get a higher score on lower difficulty levels but for comparison always post with the played settings like you did :)

I didn't notice and blurry DOF effects (I have that disabled in the settings), but I'll take a look and try to fix it.

Thank you very much for the feedback!
Drizzt 2020 年 7 月 23 日 上午 8:47 
ok - dead at 25K - i suck at expert lol (but definitely an awesome challenge, good to have the hardest be proper hard, but with the option to lower it, instead of being too easy or insisting people just need to git gud)
also, teeny bit of feedback if that's ok - i noticed the camera does blurry depth of field stuff at points - i guess you probably know that already and it's a byproduct of something you needed to do to get the view as it is (or maybe it's focussing on the bodies as the camera moves across them?) - but if not then yeah, something the judges may be meanies about :-)
doesn't detract from the fun, since it comes back in focus quickly, but thought would be helpful yet annoying neighbour and point it out :-)
and thanks again for bringing the awesome! :-)
Drizzt 2020 年 7 月 23 日 上午 8:36 
holy pizza! died in like a minute and a half with a score of 14307
awesome - somewhere between that 50% and 100% difficulty lies my level :-)
and maybe, after i play legit for a bit, might have a go with my slo-mo mod and see how that goes (yes i have no shame about plugging my own mod - did it when i commented on Rabbotrix so is only fair :-P :-))
anyway - enough waffle from me - awesome level and i'd love to see what other magic you can weave (and i may try to use my entry level scripting brain to see if i can cast a spell or two)
thanks again and it's gonna be great competition! :-)
Drizzt 2020 年 7 月 23 日 上午 8:26 
Also i vote for the name TekkenGrowth Force (with or without the camel case on the G) :-)
Drizzt 2020 年 7 月 23 日 上午 8:26 
couldn't agree more, a technicolor treat that left me wanting more
i have to admit i played on wimpy hardcore level (your description scared my little bunny rabbit socks off :-)) - but at that level i got 71354
gonna crank it up to expert and see what happens
but definitely an awesome level - tekken force mode was always my favourite bit of tekken 3 (and tekken in general) - always used Hwoarrang coz of those awesome kick combos! but it was always coz i loved the side scrolling fighters of the 80's and 90's, but tekken had the characters with the many moves and combos (instead of punching all the way through like in double dragon 2) - so it was the perfect fighter for me
and you captured it wonderfully
so thank you and congrats on making a wonderful piece of nostalgic digital artistry that is going to be involved in a great competition with the Rabbotrix - and now that you 2 have got me hooked with your two awesome mods i guess i'm gonna be playing all the entries! :-)
Top Ș 2020 年 7 月 23 日 上午 2:35 
and it was a treat
Top Ș 2020 年 7 月 23 日 上午 2:17 
just from seeing this it makes me feel like a mortal kombat character if I imagine I played it, bet this'll be a treat as was the Rabbitox reloaded