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while I like Hellsing, I wouldn't use it with AoE myself - there are great things that just don't add up that good...
Feedback is really important for me!
In this case this bug occurs because of AoEs bad workshop integration. The default soundtrack has 20 tracks (since FE, 1 before that). By verifying your game cache, you can only delete these 20 tracks.
This is for the verification feature is only meant to check your original game installation. So this functionality doesn't touch additional stuff that you might want to keep automatically.
This is correct and important, but for HiddenPath didn't implement any uninstallation routines for used mods but suggested to missuse steams verification functionality for this, this leads to massive mod remains - for AoE is meant to be modded by adding stuff in many cases instead of changing existing stuff.
To get rid of these tracks, open your AoE\sound\music folder and delete every track that's not part of the hellsing soundtrack (that contains 21 tracks).
The only way to avoid this is to use my mod manager and install mods with it - in that case my tool is able to remove mods completelly with just one click.
Just right-click it and choose the fitting option for your extarction tool.
In case it is, it's an extensionless zip archive, just extract it to your AoE folder overwriting AoE\sound.
My list of soundtrack requests is pretty long at the moment, and my internet connection disconnects all the time so I wasn't able to finish at least my LotR one this week.
I'll add it to the list, but sadly I can't say when I'll be able to publish it at this time.
You can selt the sound and music volume seperately.
If this shouldn't be enough (music at low volume, sound at high volume) - I could release a version that is less loud.
@DeadBolt
Do we speak about the japanese manga series written and illustrated by Hajime Isayama (http://en.wikipedia.org/wiki/Attack_on_Titan) ?
In case we do - I'll add it to my list. :)
After that, don't cancel the intro too early so the mod has enough time for beeing extracted.
First I wanted to use it for the credits, but the mod would have been larger than 100 mb - the size limit for mods.
So I decided to not include it.
As an alternativce I could have split the mod into two or reduce the quality of some tracks.
But I don't really like both of them and didn't have enough time for them this morning.