安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






My playthrough: https://youtu.be/k1UQqO7EIMY
BTW I pass the penultimate battle without machine gun!
Thanks!
Same thing. Played 2 times, both stuck at this. WMR.
Otherwise, excellent level design (bit too dark near the start though, blind flailing / blinking needed) and super tense combat encounters.
Really stands out from the rest of mods.
https://youtu.be/2l1G65NNkXM
https://youtu.be/eM4TG0sy2OY
One bug I ran into is the power cell at the end of the level was stuck in the container. I had to smack it a bunch with my hands to get it out.
A tip: the lower level combine almost always drop a magazine for your handgun, and make sure you scavenge just like you do in the campaign. There isn't nearly as much hidden stuff but I just can't understand why else people would have issues with running out of ammo.
This map was amazing. I wish it had a more climactic and purposeful ending. The last fight was fun but felt like it was leading to something but just ended with black screen fade out.
One of the best maps on the workshop, good job.
i guess you will continue 5/5
and you noobs who struggle with ammo , get back to job simulator , i had plenty of ammo with me to the end battle.
https://www.youtube.com/watch?v=olz8T95tiSQ
The combat was awesome, and required some thinking.
My Run: https://www.youtube.com/watch?v=5f_uLx09LQw