安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Also in other news I've got an old project from back in 2022 to working order and you'll probably see a new advisor coming out very soon.
Can't wait to hear/see the new ones if that chance may yet come :D
If not, I'll look into it.
Maybe when I'm done recovering from covid, I will assemble the team and start making more advisor mods.
Even when I play as my Matriarchal Fanatic Spiritualist Empire, I use him, as he is deemed the only male worthy to not be euthanized in the name of the Supreme Matriarch.
The problem being: one would have to be very dedicated to maintain such advisors.
An average standard advisor has about 90 lines, give or take.
If one decides to add new tutorial-related lines, the number goes to roughly 300 lines.
Would take a lot of scriptwriting, recording, editing and scripting to get such a thing to work.
Not to mention you'd have to maintain it on a regular basis, updating it everytime PDX adds new mechanics to the game.
It should still be compatible with 3.0 as other advisor mods reports no changes other than version numbers.