全面战争:战锤2

全面战争:战锤2

Sam's Ghorgon
174 条留言
ТВОЯ САМООЦІНКА(UA 6 月 6 日 下午 6:42 
Legend:unshakeable:
Woizer 2022 年 1 月 28 日 下午 6:34 
Reskin?
OminousCube 2021 年 12 月 26 日 下午 4:55 
id love to see this model animated with the new Ghorgons
animations
ScreamETA 2021 年 9 月 14 日 上午 8:34 
Thank you for your effort forever legendary

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jjjjjj 2021 年 8 月 21 日 下午 6:04 
Honestly man, your ghorgon looks even better than the CA one! Thank you so much for your mod!
|/|/573|)|/|006™ 2021 年 7 月 25 日 下午 12:59 
Will stay forever in our hearts


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Danish_Dingus 2021 年 7 月 24 日 上午 11:44 
This was a great mod, and it helped us wait until the Ghorgon was a reality. You are a legend!
daniel.dagny 2021 年 7 月 20 日 上午 3:24 
Thank you for the great work!
thorondragon 2021 年 7 月 17 日 下午 7:18 
dis boy helped bring the official ghorgon into the agme. dat, is jsut crazy.
The Hat 2021 年 7 月 16 日 上午 5:59 
I want to echo what others have said. You helped make the Ghorgon a reality. Thank you!
Pimp Hand of God 2021 年 7 月 14 日 下午 8:22 
Just wanted to say this was one of the most fully realized new unit mods I have ever seen. Great job buddy you pretty much got the Ghorgon into this game. I know it took a ton of work but my Beastmen campaign never sucked party because I had all these units several months before S&F released. Thanks again and look toward the future....I am thinking the Coatl looks an aweful lot like the Preyton!
Dovahbaiinn 2021 年 7 月 14 日 下午 3:18 
farewell good sir
dotori242 2021 年 7 月 14 日 上午 6:08 
Thank you for your service
Darkwolf 2021 年 7 月 12 日 上午 6:47 
The more i see from CA, the more i think that the some of the units they release, are based loosely on already existing mod models. The Coatl for instance.
Raider 2021 年 7 月 10 日 下午 6:52 
We had a hell of a run...
Screamingrock 2021 年 7 月 7 日 上午 9:00 
Nice knowing ya
Kraut 2021 年 7 月 6 日 下午 10:00 
is it possible to rig this model with the animations that CA added in and thereby add more unit variety?
Ten Wild Badgers 2021 年 7 月 6 日 下午 2:34 
Thank you for being apart of this revolution in Total Warhammer, of bringing units to life that we thought nobody outside of Creative Assembly could possibly enable. Even if this Ghorgon mod is going to be replaced, its legacy and the beginning of a whole new wave of mod potential is no small feat.
Lord-General Severus 2021 年 7 月 6 日 上午 3:41 
you were here for us when no one was...
AutismoSupremo 2021 年 7 月 6 日 上午 2:26 
It was a good run but your purpose as a stop gap has been served goodbye old friend
Purge8642 2021 年 7 月 3 日 下午 12:57 
Or update it and improve upon it, like an Armored Ghorgon or something. Take the animations, sounds and stuff from the new model and improve upon it.
Sebrim 2021 年 7 月 2 日 下午 5:49 
hope you keep it up, want to have both mod and dlc's ghorgons in armies
Crusader 2021 年 7 月 1 日 上午 9:15 
Well, the existence of this mod no longer makes sense.
Purge8642 2021 年 6 月 4 日 上午 2:48 
Will you be updating this for the next Beastmen DLC?
Nabulio 2021 年 5 月 17 日 下午 1:00 
cybvep 2021 年 2 月 10 日 上午 7:55 
Anyone else have Ghorgon run super fast when retreating? Very strange.
Blazindragon 2021 年 2 月 6 日 下午 1:48 
Why does this mod say its outdated in the mod library?
cybvep 2021 年 1 月 21 日 下午 12:41 
Yeah, it works just fine.
Ciaphas Cain 2021 年 1 月 21 日 下午 12:28 
Have any of you read the comments? It works (as of 6th December)
MrSoul 2020 年 12 月 22 日 下午 1:23 
I'm not sure this needs an update everyone, been testing it alongside my chaos invasion mod which adds these to the Beastmen horde spawns as a required mod, no issues, fought some pretty epic battles against a few of the monsters to prove it haha Running stable with mods like OvN too, and deco's beastmen
mikkie19921 2020 年 12 月 22 日 下午 12:52 
Hello Can You Make A Sfo Version When The Mod Is Updated?
sirmicou85 2020 年 12 月 20 日 上午 12:51 
Hello ! Could we get an update please ? :D
Beast of Arden 2020 年 12 月 17 日 下午 9:59 
UPDATE please
Bastilean 2020 年 12 月 11 日 下午 8:13 
I know you are limited to one arm each side for now. Could you attach both arms to the arm movement joints so they move together the same way your fingers close together and open together? They could have one invisible skeleton in between the two. Maybe you don't want to bother because you have a better choreograph waiting. Great model regardless.
Ritter Ayla 2020 年 12 月 6 日 下午 1:22 
Just tested it, it actually works still
Superbed2 2020 年 12 月 5 日 下午 7:21 
Update please? :cozyrealmroyale:
Ritter Ayla 2020 年 12 月 4 日 下午 6:37 
Please update this great mod!
maggartmgm 2020 年 12 月 3 日 上午 11:20 
update plz
Kranyum 2020 年 11 月 24 日 下午 2:05 
is there an SFO submod?
Woizer 2020 年 11 月 24 日 下午 1:36 
Throts third arm for animating this guys arms?
Johnny Danger 2020 年 11 月 23 日 下午 1:06 
Threw together an icon set for this guy. Not sure where to post it for you to see if you're interested. Can't find you on the modding den discord.
Homicidalnutloaf 2020 年 11 月 8 日 下午 3:40 
ever thought of getting in touch with crabman64? he's designing an awesome custom josef bugman and is having trouble figuring out how to import it, and i can't think of a better person to help, heres the link to the model. https://www.reddit.com/r/WarhammerFantasy/comments/ghumpa/bugman/
Realhollow 2020 年 10 月 22 日 下午 1:47 
@patato thats mainly cos giants suck at the role they were ment to do
Gabe 2020 年 10 月 17 日 下午 8:25 
Cool but unnecessary addition. Not like Beastmen are lacking anti large.It is very well balanced though, you shouldn't change a thing. What they're really lacking is good animations and campaign mechanics. Their army is actually pretty solid. Perhaps they should have access to bray shaman lords but other than that they're fine. For those who think the Giant does the same thing as the Gorgon you need to read the tooltips more closely, it is a monster killer not an infantry monster. Pitch the Giant against the Gorgon and the Gorgon will win every single time.
cybvep 2020 年 10 月 13 日 上午 6:18 
Yeah, that's the problem. Maybe add The Hunger ability. That would make the unit more unique.
REITERPALLASCH 2020 年 10 月 12 日 下午 4:43 
Cost needs to be lowered or stats need to be improved a bit, vanilla giants actually do more for the same cost
ryousanko 2020 年 10 月 11 日 上午 7:58 
I think the ghorgon needs Regen and/or an ability to regen health based on damage dealt in Melee to more closely mirror Tabletop. Survivalvility was one of the big things about the Ghorgon
MrSoul 2020 年 10 月 9 日 下午 9:48 
@Dorkom/Ink_Despin It is today, or at least on my workshop right now
cybvep 2020 年 10 月 3 日 上午 11:13 
The unit looks great, but what's with the stats? It's actually worse than the giant at fighting other big monsters for the same cost. That's strange.
Cthulhuclan 2020 年 9 月 26 日 上午 5:00 
I don't know if I'm doing something wrong. I have subscribed and unsubscribed the mod several times, I can't recruit the Ghorgon in the campaign or in single battles. Is there something I am missing?