XCOM: Chimera Squad

XCOM: Chimera Squad

Environmental Damage Rebalance
18 条留言
SPRÆY 2021 年 8 月 16 日 下午 1:04 
:ghsmile:
Taberone 2021 年 8 月 7 日 下午 7:12 
Thanks, now I can enjoy pain and suffering by having my game be Hotline XCOM
Juravis  [作者] 2021 年 8 月 7 日 下午 7:11 
DefaultGameData_CharacterStats
Taberone 2021 年 8 月 7 日 下午 7:10 
Which .ini file has everyone's health values, if there is one?
Juravis  [作者] 2021 年 8 月 7 日 下午 5:28 
I highly suggest instead as its easier to make your soldiers 2x less healthy it's way faster than changing all the weapons.

Otherwise here it is:

C:\Program Files (x86)\Steam\steamapps\common\XCOM-Chimera-Squad\XComGame\Config\DefaultGameData_WeaponData.ini
Taberone 2021 年 8 月 7 日 下午 4:26 
How would one modify health damage of all weapons, by any chance? I kinda want to make all the weapons do 2x health DMG for fun (read: pain and suffering)
Flashstriker 2020 年 9 月 24 日 下午 6:01 
Much appreciated! Now to diagnose the other issues I'm having, but those aren't to do with your mods... least I don't think so XD
Juravis  [作者] 2020 年 9 月 24 日 下午 6:00 
Update AESP by unsub/resub it should be fixed
Juravis  [作者] 2020 年 9 月 24 日 下午 5:53 
Ah yes it's my fault, i added notes to my mod to do something and didnt do it. Ill do it right away (sigh).
Juravis  [作者] 2020 年 9 月 24 日 下午 5:52 
That would make more sense. It's entirely possible i screwed up on that one, let me check.
Flashstriker 2020 年 9 月 24 日 下午 5:50 
Maybe instead it's your new Debuff effects mod? Either way it should at least show up in my search so I don't get it either
Flashstriker 2020 年 9 月 24 日 下午 5:49 
Apprently I have 0 results in there. I dunno if I did the search wrong but no results found
Juravis  [作者] 2020 年 9 月 24 日 下午 5:30 
Do a search of your folder:

C:\Program Files (x86)\Steam\steamapps\workshop\content\882100

Type "KineticArmor" as a search parameter. Any mod that comes up, list it here.
Juravis  [作者] 2020 年 9 月 24 日 下午 5:23 
Rooted? I dont change any statuses. Ive also played with this from day 1 I really dont see how it could be this. Maybe my campaign mods more but this is improbable. Ill still check though.
Flashstriker 2020 年 9 月 24 日 下午 3:05 
This is going to be a weird comment, but I cannot see what else might be causing this. I'm playing with my modlist (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2223497910) and have suffered a few bugs, one of which I can only assume is somehow the fault of this mod:

Cherub's Kinetic Shield ability seems to Root the target? At the very least it heavily reduces their mobility, because those with a screen cannot move. Once the screen breaks the ally can move again. Really odd

I assume this mod is the culprit because, as you can see in my modlist, I have no other mods effecting Cherub's shield (at least, I don't think I do!). I simply posted the others in the hopes you might understand whats going on. I apologise for this comment's length and if this is the wrong place for it!
Juravis  [作者] 2020 年 9 月 19 日 下午 6:29 
Small update, Zombie Fists and Archon Staff damage is down.
Juravis  [作者] 2020 年 7 月 27 日 下午 8:38 
Subdue and RiotBash were hardcoded, this was fixed by iterating their WeaponDamage values and zeroing out Environmental Damage. Subduing should no longer explode cars or destroy shelves.
Dragon32 2020 年 7 月 11 日 上午 4:08 
Thanks for this, I thought environmental destruction was a bit excessive but had no idea the values were so high.