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Note though that there will be a transition phase as I don't want to mess up existing games where people are actually using the stuff I'd be moving.
I'd rather not move the apparel. It would make things complicated.
I already have most content locked behind research. Can anyone give an example of what exactly you'd like moved?
I'll work on that description..
I hope/bet you're having fun recreating all this. No pressure whatsoever, are you thinking you would want a mechanic for generating semi-random "party member" pawns with a higher chance of distinct Ultima/RPG-style themed characteristics? Maybe as backstories. Like Iolo, the pawn with Shooting 12 2x passion and comes with a crossbow (Vanilla Weapons Expanded or otherwise), or Shamino the swashbuckler, Dupre the knight in full plate, etc.