Kenshi
Edgesteel - Weapon Manufacturer and Smithing Overhaul
23 条留言
Shidan  [作者] 10 月 24 日 上午 6:47 
Personally I always envisioned them somewhere in the mountains north of Okran's Shield, a place with reasonably easy access to both the UC and HN since both factions use their blades, but also considered dangerous border regions that your average folks aren't going to wander up to so it's pretty isolated.

Wherever you decide to go, I would try to make it relatively isolated. Even in the old lore it seemed the devs were really going for the "hidden temple" vibe with them, so they should be reasonably far from cities.
Yehoria 10 月 24 日 上午 6:30 
If i were to make an addon that adds temple of truth as a location, where would be a good place to put it?
stun 2024 年 7 月 25 日 上午 7:07 
Do changes to bottom tier manufacturers impact animal damage variability?
Edge 2024 年 2 月 11 日 下午 7:10 
Theres a new legendary modifier mod out that made me curious if you can implement anything like that into this?
Crawly 2023 年 11 月 18 日 下午 1:18 
Advanced weapon smithing does not show up on my research list so I'm stuck on iron smithing. Could I have missed a step? My tech level is 3.
Kodi Sky 2023 年 10 月 27 日 上午 4:34 
As a further note for people stacking manufacturer mods, you may need to make a patch not for it to work with out crashing but also tweaking probabilities so everything shows up rather than just one make with 100% likelyhood.
Kodi Sky 2023 年 10 月 27 日 上午 4:31 
@Number_Dude from testing there can be a bug when an NPC spawns with too many weapons which they cannot carry. I have been play testing basically all the weapons mods that look half decent on at the same time. For the most part it works but it can crash every now and then. I am fine combing through it all as we speak but it is a lot of NPCs and weapons and manufacturers to track down. Still i have reduced the crashing around the shek lands so far.

So yeah for the most part it is fine, its just like if an NPC is trying to spawn with multiple heavy weapons because of how one of the mods is set up it can sometimes crash.. or sometimes just throw the extra weapon on the ground depending on how it feels.
Shidan  [作者] 2023 年 10 月 15 日 上午 9:18 
I expect it would work fine. Can't say it would be balanced, but as long as the other mod didn't set up their research in a weird way, I can't see why it wouldn't work.

Assuming they set it up requiring the top tier weapon bench, it would even require Edgesteel to make.
Edge 2023 年 10 月 14 日 下午 4:16 
Can I use Edgesteel alongside making it a Meitou at the same time? Would it stack? Or is it a case of you can only have one or the other, and the Types wont mix?
Kodi Sky 2023 年 10 月 4 日 上午 9:38 
There are authors who derp the poops into everything and then put in like "added 5000 million new things" and when you play it its like.. urgh really? And most of it is from other authors anyway. And then there are people like Shidan who are like. I want more Kenshi. Lets make Kenshi more Kenshi. Simple mods with much deeper implications than adding a millionth new faction and playable race.
ioci 2021 年 1 月 20 日 上午 1:33 
Never liked the vanilla manufacturer tiers, way too linear, and this mod fix it. Good!
Shidan  [作者] 2020 年 7 月 22 日 下午 8:17 
Should be fixed now. Might require an import to fix areas already spawned with the bugged interiors. Might not though, the game is actually pretty good about updating towns and residents these days without one.
Shidan  [作者] 2020 年 7 月 22 日 下午 8:13 
Ah, I hadn't considered how that might affect interiors. One sec, I'll make some building swaps up to avoid the issue. Thanks for the heads up. :)
Valkerion™ 2020 年 7 月 19 日 下午 10:13 
was wondering if it's normal for there to be no texture for edgesteel scrap? that it is just a white box with red x on it?
Shidan  [作者] 2020 年 7 月 16 日 上午 9:53 
Should be, as long as those mods built their weapons to be compatible with normal manufacturers. Or if they didn't, then they added manufacturers of their own. Balance may not be quite perfect, but I can't see any major issues arising from it. And patches could always be made if needed.
dominicslivers 2020 年 7 月 16 日 上午 9:49 
is this mod compatible with ones that add weapons to characters such as NWDM?
Shidan  [作者] 2020 年 7 月 15 日 上午 11:49 
It's "Basic Weapon Grades", which only requires you to have researched "Basic Weapon Smithing" to get the crude iron weapons.
GoggyGlobber 2020 年 7 月 15 日 上午 11:46 
what requirements is needed for iron forged research?
Shidan  [作者] 2020 年 7 月 15 日 上午 11:43 
You can't. They no longer upgrade between each other directly (because the meshes couldn't handle that). Once you unlock iron forged weapons in the research, you will also unlock the smithing bench for them.
GoggyGlobber 2020 年 7 月 15 日 上午 11:35 
how can you, upgrade the weapons smith in this mod, i can't seem to get off the crude iron smith
Shidan  [作者] 2020 年 7 月 10 日 上午 9:08 
Should be. I use them all together and have never noticed and issue. Biggest issue I can see happening is a new character not using one of the new manufacturers, but since the others still exist it's not like it would break anything.
MacGyver 2020 年 7 月 10 日 上午 5:28 
Hi Shidan! Is this mod compatible with more meitous rw and tweaks & fixes?
Shidan  [作者] 2020 年 7 月 9 日 下午 5:53 
I've been running some form of this mod on my own saves for many months now as I made little tweaks here and there, so I don't believe there are any major bugs or issue. Though I am only one man, and can't catch everything, so please report anything you find.

Please see the pinned discussion for more details on the manufacturers. And I'm happy to answer questions if you have any. :)