Team Fortress 2

Team Fortress 2

Australium Standard
7 条留言
vortexis 3 月 2 日 上午 11:58 
secondary texture could definitely be darker imo
ShowtimeFox123 2020 年 8 月 6 日 下午 10:03 
Needs more s h i n e-
HamsterGabe 2020 年 7 月 8 日 下午 7:47 
My fat ass thought this was mac n cheese.
Mcfighter2 2020 年 7 月 8 日 下午 3:59 
I love it but it would probably look too much like australium, especially from afar
HYPER ERECTION BWOINGOINGOING 2020 年 7 月 8 日 上午 9:55 
Ah gotcha. 👍
Overlord Lettuce  [作者] 2020 年 7 月 8 日 上午 2:32 
1) Who doesn't love some mf spaghetters . 2) Most of my contrast is in the specular map, it shows a little bit better in the ingame shots. 3) This paint was supposed to be just solid gold, I could admittedly pull that of a whole lot better if Valve gave us some actual tools to do fancy stuff like albedo tints.
HYPER ERECTION BWOINGOINGOING 2020 年 7 月 7 日 下午 11:05 
TBH it looks like spaghetti.

Is it possible to increase the contrast between the designs (shadows and background) as well as make the secondary texture contrast as well (darker, wood)