安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Raider Factions require the Highlander mod and add a separate enemy force that will attack XCOM and Advent alike.
Sitrep will inject these units onto the Advent team directly for a more traditional 1v1
Good point, I updated here: Link
Aw, thank you
Yes, similar to the normal ADVENT units, higher tiered versions of each unit will appear as the campaign proceeds.
Yeah, definitely a balance that is appropriate to you to be struck. The 'Multiple Sitreps' mod offers great customization for you to adjust that balance to your desires. It would give you an option so that terminus vs. terminus doesn't happen, for example.
Sitrep? Terminus
Raider? Terminus
AI to AI activation? ....uhhh active
Result - Bunch of CAT6 fighting each other while I'm sitting pretty in a corner.
I think I'm gonna disable the Sitreps and AI to AI and just keep the Raiders. Less.... surreal that way.
Hey Tas, got invested in modding it and then didn't play a ton unfortunately, but we're back to X2
How was the chimera squad?