Garry's Mod

Garry's Mod

Long Use Entity Base
16 条留言
lambups 2021 年 3 月 20 日 上午 3:20 
finally i can eat boorgers
lambups 2021 年 2 月 24 日 上午 2:19 
actually, i think it'd be possible to recreate payday 2 using this
Drunk Headcrab 2021 年 1 月 31 日 下午 8:30 
Guys, the thermal drill, go get it
SweptThr.one  [作者] 2020 年 10 月 1 日 下午 7:06 
no
stevensky 2020 年 10 月 1 日 下午 3:25 
works on doors?
SweptThr.one  [作者] 2020 年 8 月 3 日 下午 7:01 
speaking of, apparently this doesn't work if you just subscribe to it, and i don't get how, which is why it's on github
SweptThr.one  [作者] 2020 年 8 月 3 日 下午 7:01 
there isn't because it's kinda a hackjob when it comes to releasing. it's on github if you wanna fuck around with it lol
Darsu 2020 年 7 月 27 日 上午 7:30 
Is there a function for use key release? Or how can I write this function?
8eHg 2020 年 7 月 4 日 上午 11:42 
time to steal this code for if i ever decide to finish my l4d hud
8eHg 2020 年 7 月 4 日 上午 11:37 
now this is actually based
SweptThr.one  [作者] 2020 年 7 月 3 日 下午 1:08 
i'm pretty sure anyway, could be wrong though
Dopey 2020 年 7 月 3 日 下午 1:08 
Hmmm...
SweptThr.one  [作者] 2020 年 7 月 3 日 下午 1:06 
actually now that i think about it, i'd have to rewrite engine code so that every entity is in "continuous use" style which isn't possible
Dopey 2020 年 7 月 3 日 下午 12:30 
I'd still appreciate a separate addon for that with a convar for toggling it as admin.
SweptThr.one  [作者] 2020 年 7 月 3 日 上午 11:01 
nah that would be a terrible idea especially for any other entities that don't use the "normal" use function
Dornek 2020 年 7 月 3 日 上午 8:57 
i thought this mod makes it so all entities have the long use thing, would be cool lf it had, disappointing.