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https://www.youtube.com/watch?v=UdPEt6_TTpM
First of all, the scripts are looking for a specific name when creating the unit, I have basically reproduced these scripts with the appropriate modifications to ensure that they work. In the original mod you must name the vehicle "HMCS_YourUnit" after inheriting from the "HMCS" class, I worked around this as I wanted my Units to fit my class naming theme by adjusting the "HQ.sqf" though this is not necessary.
Second if you want a specific default loadout you will need to modify the scripts to meet your needs as the original mod overrides the 3den pylons on spawn using these scripts.
I would suggest dePBOing both my mod and the original by chkw30k to compare them and see how I got each part to work.