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I found the issue. There was a code fragment that was altering the CoM trinket wagon, and the latest patch removed it. It should be fixed now.
>First screenshot has the Blue Prince
lol
Not true. Unless you don't have the DLC installed. In which case, you should be using the no-DLC version. Please check the description.
Do you have the dlc? If not, you may want to use the non-dlc version
Are you using any DLC on your save? If not, you may want to use the non-dlc version which is available in sig's workshop page.
fair play though, its a fun mod
Thank you! As much as I want to add more of the source gang, I'm not sure if I have the time needed to make them :(
Jokes aside, great mod, especially icons. Hope you will do all the characters. It would be an interesting experience.
edit: i watched video
YES HE DOES
10/10
Are you using any DLC? It's a known issue that the mod is unstable if you don't have both the Crimson Court or Colour of Madness DLC. There is a version that doesn't require either DLC, I'd suggest you check that out instead, as it seems the bug is related to the Crimson Court.
Assert Failed:
(pItemClass !=nullptr)
Loot::TableEntries::ItemEntry::LoadFromJsonValue in loot_entry.cpp line 41
Invalid item class in loot table estate-the_blood
Can you give some examples or screenshots? You're the first person to complain about such clipping issues and I've yet to notice such things.
That's incredibly odd. I would suggest starting a campaign without the mod and then enabling it after you've already done a dungeon run or two, but from the sounds of it you've tried everything and nothing has worked. I must admit I'm left scratching my head because I have no idea how this mod would cause a crash other than perhaps if you're not using the english localization of the game, as currently this mod only supports the english loc and may not be stable in other localizations.
That is actually a brilliant idea, too bad that'll make him a bit unbalanced