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语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Sure, have fun :)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2143965617
from an abandon project.
happy that you made a Japanese language :)
I have created and submitted a Japanese language mod.
If you have any problems, please contact me.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2858429443
that is OK, you can ad it.
good luck and have fun. :)
Thank you very much again.
I like it, but I have one complaint.
There is no Sunhat and Cape that can be installed in the Beltslot at the same time.
that is ok.
This mod would be a dependency, and you would be listed as a contributor.
Thanks.
- Random Meme I Saw once
Exact reason I've only been releasing helmets and hats. Never ending stream of suffering when trying to rig my armor sets.
Solid mod though, always love seeing your work Acord! Especially those textures and the details, substance painter is a magical tool in the right hands.
it has worked perfectly for me and others.
can you move the mod to the top in mod loader at kenshi lanche?
rigging to Kenshi is a bit diffrent to other games,
it is very easy to get deformed meshed when animation kicks in, due to Ogre Engien.
(like actual straws rawly put).
But that'd be even worse to rig :')